[gd_scene format=3 uid="uid://deyfeiqyi0wmj"] [ext_resource type="PackedScene" uid="uid://ctslratcr8h6v" path="res://scenes/player/raygun_beam.tscn" id="1_0xpw2"] [ext_resource type="PackedScene" uid="uid://b8nwd3323kwlc" path="res://mesh/shotgun.tscn" id="3_0xpw2"] [ext_resource type="AudioStream" uid="uid://bq553wxrelpdr" path="res://raw_assets/sfx/LaserWithRecoveryEditedCompressed.mp3" id="3_8oj30"] [node name="shotgun" type="Raygun" unique_id=573018429 node_paths=PackedStringArray("sound_emitter", "bullet_source")] sound_emitter = NodePath("sound_emitter") bullet_prefab = ExtResource("1_0xpw2") bullet_source = NodePath("bullet_source") cooldown = 1.5 [node name="sound_emitter" type="AudioStreamPlayer3D" parent="." unique_id=1572422640] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8420726, 0) stream = ExtResource("3_8oj30") [node name="bullet_source" type="Node3D" parent="." unique_id=211401237] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.36108458, -1.490972) [node name="Shotgun" parent="." unique_id=1412770732 instance=ExtResource("3_0xpw2")]