skullball/godot/scenes/ui/player_listing.tscn
2026-07-23 23:40:43 +03:00

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[gd_scene format=3 uid="uid://2sfy0vq0fqt3"]
[node name="player_listing" type="PlayerListing" unique_id=965142972 node_paths=PackedStringArray("name_label", "kills_label", "deaths_label", "ping_label")]
name_label = NodePath("name")
kills_label = NodePath("kills")
deaths_label = NodePath("deaths")
ping_label = NodePath("ping")
size_flags_horizontal = 3
[node name="name" type="Label" parent="." unique_id=1361759955]
clip_contents = true
layout_mode = 2
size_flags_horizontal = 2
text = "Player Name"
[node name="kills" type="Label" parent="." unique_id=690390687]
custom_minimum_size = Vector2(50, 0)
custom_maximum_size = Vector2(50, -1)
layout_mode = 2
text = "0"
horizontal_alignment = 1
[node name="deaths" type="Label" parent="." unique_id=1615203485]
custom_minimum_size = Vector2(50, 0)
custom_maximum_size = Vector2(50, -1)
layout_mode = 2
text = "0"
horizontal_alignment = 1
[node name="ping" type="Label" parent="." unique_id=1700548535]
custom_minimum_size = Vector2(100, 0)
custom_maximum_size = Vector2(100, -1)
layout_mode = 2
text = "0ms"
horizontal_alignment = 1