skullball/godot/scenes/ui/lobby_player_listing.tscn

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[gd_scene format=3 uid="uid://ccd0wj2usx5os"]
[ext_resource type="Theme" uid="uid://drydbnrcdv4pk" path="res://default_theme.tres" id="1_f2dvx"]
[ext_resource type="Texture2D" uid="uid://crhexmmf6si2k" path="res://raw_assets/icons/PNG/White/1x/door.png" id="2_iceu0"]
[node name="lobby_player_listing" type="LobbyPlayerListing" unique_id=887620055 node_paths=PackedStringArray("name_label", "ping_label", "ready_label", "team_dropdown", "kick_button")]
name_label = NodePath("name")
ping_label = NodePath("ping")
ready_label = NodePath("ready")
team_dropdown = NodePath("option_button")
kick_button = NodePath("kick_button")
offset_right = 673.0
offset_bottom = 23.0
theme = ExtResource("1_f2dvx")
columns = 5
[node name="option_button" type="OptionButton" parent="." unique_id=199328927]
custom_minimum_size = Vector2(150, 0)
custom_maximum_size = Vector2(150, -1)
clip_contents = true
layout_mode = 2
[node name="name" type="Label" parent="." unique_id=635700663]
custom_minimum_size = Vector2(300, 0)
custom_maximum_size = Vector2(300, -1)
layout_mode = 2
text = "Name"
clip_text = true
[node name="ready" type="Label" parent="." unique_id=1064828735]
custom_minimum_size = Vector2(100, 0)
custom_maximum_size = Vector2(100, -1)
layout_mode = 2
text = "Ready"
[node name="ping" type="Label" parent="." unique_id=1935412601]
layout_mode = 2
text = "(200ms)"
horizontal_alignment = 2
[node name="kick_button" type="Button" parent="." unique_id=1215502618]
custom_minimum_size = Vector2(60, 0)
layout_mode = 2
text = "kick"
icon = ExtResource("2_iceu0")
expand_icon = true