33 lines
1.4 KiB
Plaintext
33 lines
1.4 KiB
Plaintext
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" format=3 uid="uid://btmowkranpsd8"]
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[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="1_86ys2"]
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[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_fe623"]
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[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="2_jgg4q"]
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[resource]
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script = ExtResource("1_fe623")
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collision_layer = 0
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collision_mask = 7
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classname = "func_killbox"
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description = "Kills players that touch it. Is not a static body, and thus does not cause body-on-body collisions!"
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base_classes = Array[Resource]([ExtResource("1_86ys2"), ExtResource("2_jgg4q")])
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class_properties = Dictionary[String, Variant]({
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"kind": {
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"ElectricFence": "ElectricFence",
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"LargeBoulder": "LargeBoulder",
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"Lava": "Lava",
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"OuterSpace": "OuterSpace",
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"Quicksand": "Quicksand",
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"RadioactiveGoo": "RadioactiveGoo",
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"SeaOfBlood": "SeaOfBlood",
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"Spikes": "Spikes",
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"Void": "Void"
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}
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})
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class_property_descriptions = Dictionary[String, Variant]({
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"kind": "The kind of killbox this is, e.g. a pit of lava, the void, or some radioactive goo."
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})
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auto_apply_to_matching_node_properties = true
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node_class = "Killbox"
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metadata/_custom_type_script = "uid://5cow84q03m6a"
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