160 lines
4.5 KiB
Rust
160 lines
4.5 KiB
Rust
use std::i32;
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use godot::{
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classes::{
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Engine, IVBoxContainer, InputEvent, LineEdit, RichTextLabel, ScrollContainer, VBoxContainer,
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},
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global::HorizontalAlignment,
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prelude::*,
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};
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use crate::{
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chat::Chat,
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game_manager::Game,
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net::network_manager::{NetworkManager, Package, PeerKind},
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};
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#[derive(GodotClass)]
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#[class(base=VBoxContainer, tool)]
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pub struct ChatBox {
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#[export]
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scroll: Option<Gd<ScrollContainer>>,
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#[export]
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messages: Option<Gd<VBoxContainer>>,
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#[export]
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line_edit: Option<Gd<LineEdit>>,
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#[export]
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pub in_game: bool,
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#[export]
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text_alignment: HorizontalAlignment,
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scroll_on_next_update: bool,
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base: Base<VBoxContainer>,
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}
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#[godot_api]
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impl IVBoxContainer for ChatBox {
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fn init(base: Base<VBoxContainer>) -> ChatBox {
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ChatBox {
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scroll: None,
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messages: None,
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line_edit: None,
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in_game: false,
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text_alignment: HorizontalAlignment::LEFT,
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scroll_on_next_update: false,
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base,
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}
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}
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fn ready(&mut self) {
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if !Engine::singleton().is_editor_hint() {
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self.run_deferred(|s| {
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if let Some(chat) = Chat::singleton() {
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for message in chat.bind().get_messages() {
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s.on_new_message(message);
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}
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chat.signals()
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.on_new_message()
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.connect_other(s, |s, m| s.run_deferred(|s| s.on_new_message(m)));
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}
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});
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if let Some(line_edit) = self.line_edit.clone() {
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line_edit
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.signals()
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.text_submitted()
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.connect_other(self, Self::on_submit);
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}
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}
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if self.in_game
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&& let Some(line_edit) = &mut self.line_edit
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{
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line_edit.set_visible(false);
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}
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}
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fn process(&mut self, _: f64) {
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if self.scroll_on_next_update
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&& let Some(scroll) = &mut self.scroll
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{
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scroll.set_v_scroll(i32::MAX);
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self.scroll_on_next_update = false;
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}
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}
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fn input(&mut self, event: Gd<InputEvent>) {
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if self.in_game && event.is_action_pressed("open_chat") {
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if let Some(line_edit) = &mut self.line_edit {
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let is_visible = line_edit.is_visible();
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if !is_visible {
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line_edit.set_visible(true);
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let mut line_edit = line_edit.clone();
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self.run_deferred(move |_| {
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if line_edit.is_visible() {
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line_edit.grab_focus();
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}
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});
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self.signals().on_opened().emit();
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}
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}
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}
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}
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}
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#[godot_api]
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impl ChatBox {
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#[signal]
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pub fn on_opened();
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#[signal]
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pub fn on_closed();
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fn on_new_message(&mut self, mut message: Gd<RichTextLabel>) {
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message.set_horizontal_alignment(self.text_alignment);
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if let Some(messages) = &mut self.messages {
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messages.add_child(&message);
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}
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self.scroll_on_next_update = true;
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}
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pub fn on_submit(&mut self, message: GString) {
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let message = message.to_string().trim().to_owned();
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if let Some(line_edit) = &mut self.line_edit {
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line_edit.clear();
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if self.in_game {
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line_edit.set_visible(false);
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}
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}
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self.signals().on_closed().emit();
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if message.is_empty() {
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return;
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}
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if let Some(peer) = &mut NetworkManager::singleton().bind_mut().peer {
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match peer {
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PeerKind::Client(peer, socket_addr) => {
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peer.send_reliable(socket_addr, Package::ChatMessage(0, message.to_string()));
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}
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PeerKind::Server(..) => {
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self.run_deferred(move |_| {
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if let Some(game) = &mut Game::singleton() {
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let self_id = game.bind().self_id;
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game.bind_mut()
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.on_chat_message(self_id.unwrap_or(0), message.to_string());
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}
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});
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}
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}
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}
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}
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pub fn is_editing(&self) -> bool {
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if let Some(line_edit) = &self.line_edit {
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line_edit.is_visible()
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} else {
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false
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}
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}
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}
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