skullball/godot/QuakeBall.gdextension
2026-07-30 19:46:51 +03:00

14 lines
687 B
Plaintext

[configuration]
entry_symbol = "gdext_rust_init"
compatibility_minimum = 4.1
reloadable = true
[libraries]
linux.debug.x86_64 = "res://../target/debug/libskullball.so"
linux.release.x86_64 = "res://../target/release/libskullball.so"
windows.debug.x86_64 = "res://../target/x86_64-pc-windows-gnu/debug/skullball.dll"
windows.release.x86_64 = "res://../target/x86_64-pc-windows-gnu/release/skullball.dll"
macos.debug = "res://../target/debug/libskullball.dylib"
macos.release = "res://../target/release/libskullball.dylib"
macos.debug.arm64 = "res://../target/debug/libskullball.dylib"
macos.release.arm64 = "res://../target/release/libskullball.dylib"