skullball/godot/maps/entities
2026-07-29 20:49:43 +03:00
..
func_killbox.tres Make teles hit killboxes, tweak two_towers and precipice 2026-07-29 20:49:43 +03:00
info_goal.tres Add func_killbox 2026-07-24 23:08:23 +03:00
info_spawn_point.tres Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
item_health.tres Reduce labyrinthiness, lengthen bridge, add health pickups to precipice 2026-07-29 17:56:36 +03:00
spawn_entity.gd Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
spawn_entity.gd.uid Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
worldspawn.tres Add --rebuild-map to enable a TrenchBroom-only level design workflow 2026-07-23 21:56:36 +03:00