skullball/godot/maps
2026-07-26 21:59:00 +03:00
..
autosave Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
default_map Start adding replays 2026-07-26 21:59:00 +03:00
diner Split environments to be map specific 2026-07-26 18:55:07 +03:00
entities Use killbox kinds in maps 2026-07-24 23:47:19 +03:00
materials Add func_killbox 2026-07-24 23:08:23 +03:00
meta Add func_killbox 2026-07-24 23:08:23 +03:00
teams Tweak team name colors 2026-07-22 02:00:14 +03:00
textures Add str_blood_large.png 2026-07-24 23:24:03 +03:00
two_towers Split environments to be map specific 2026-07-26 18:55:07 +03:00
default_map.tres Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
diner.tres Add two_towers to the map list 2026-07-23 00:20:59 +03:00
two_towers.tres Add two_towers to the map list 2026-07-23 00:20:59 +03:00