skullball/godot/scenes/player/local_player.tscn

190 lines
6.5 KiB
Plaintext

[gd_scene format=3 uid="uid://ct70bpbca8one"]
[ext_resource type="PackedScene" uid="uid://bod6b3befmyt5" path="res://scenes/player/soldier_m.tscn" id="1_jd651"]
[ext_resource type="PackedScene" uid="uid://cl66unms2gim0" path="res://scenes/player/effects.tscn" id="2_ywmwa"]
[ext_resource type="PackedScene" uid="uid://n3u0jr4wiib1" path="res://scenes/ui/settings.tscn" id="3_beej8"]
[ext_resource type="PackedScene" uid="uid://2sfy0vq0fqt3" path="res://scenes/ui/player_listing.tscn" id="4_okac2"]
[ext_resource type="PackedScene" uid="uid://ffh5txda3j1" path="res://scenes/ui/chat_box.tscn" id="5_cv68x"]
[ext_resource type="Texture2D" uid="uid://bdfqu6p74pfwe" path="res://raw_assets/crosshair/Crosshair 1.png" id="6_7awel"]
[ext_resource type="AudioStream" uid="uid://bfg31e3s4jv8c" path="res://raw_assets/sfx/Hit.mp3" id="7_dguuj"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_oh8vq"]
[sub_resource type="LabelSettings" id="LabelSettings_7awel"]
font_size = 32
font_color = Color(1, 0, 0, 1)
outline_size = 10
outline_color = Color(0, 0, 0, 1)
[node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera", "soldier_mesh", "collider", "effects", "dead_cam_target", "respawn_label", "camera_origin", "weapon_node", "pause_panel", "exit_to_lobby", "settings_panel", "scoreboard", "chatbox", "health_label", "hit_sound")]
look_sensitivity = 1.5
camera = NodePath("camera_3d")
move_speed = 7.0
soldier_mesh = NodePath("soldier_m")
collider = NodePath("collision_shape_3d2")
effects = NodePath("effects")
dead_cam_target = NodePath("dead_camera_target")
respawn_label = NodePath("respawn_label")
camera_origin = NodePath("camera_3d")
weapon_node = NodePath("camera_3d/weapon_node")
pause_panel = NodePath("pause_menu")
exit_to_lobby = NodePath("pause_menu/v_box_container/exit_to_lobby")
settings_panel = NodePath("settings")
scoreboard = NodePath("scoreboard")
chatbox = NodePath("chat_box")
health_label = NodePath("health_label")
hit_sound = NodePath("hit_sound")
health = 100
punch_cooldown = 1.0
collision_mask = 4
slide_on_ceiling = false
floor_constant_speed = true
[node name="camera_3d" type="Camera3D" parent="." unique_id=1773137418]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8724979, -0.2644562)
current = true
fov = 90.0
[node name="weapon_node" type="Node3D" parent="camera_3d" unique_id=919330414]
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0.09660053, -0.122348905, -0.048912734)
[node name="soldier_m" parent="." unique_id=281995630 instance=ExtResource("1_jd651")]
transform = Transform3D(-0.5, 0, -4.371139e-08, 0, 0.5, 0, 4.371139e-08, 0, -0.5, 0.15878421, 0, 0.19227558)
[node name="collision_shape_3d2" type="CollisionShape3D" parent="." unique_id=442150782]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_oh8vq")
[node name="effects" parent="." unique_id=986677517 instance=ExtResource("2_ywmwa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.16157162, 1.4223524, 0)
[node name="dead_camera_target" type="Node3D" parent="." unique_id=559969559]
transform = Transform3D(1, 0, 0, 0, 0.9069022, 0.4213412, 0, -0.4213412, 0.9069022, 0, 2.3258846, 1.5254744)
[node name="crosshair" type="TextureRect" parent="." unique_id=1329977849]
modulate = Color(1, 1, 1, 0.5058824)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -14.25
offset_top = -14.25
offset_right = 14.25
offset_bottom = 14.25
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_7awel")
expand_mode = 3
[node name="respawn_label" type="Label" parent="." unique_id=595642200]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -11.5
offset_right = 20.0
offset_bottom = 11.5
grow_horizontal = 2
grow_vertical = 2
horizontal_alignment = 1
[node name="score_view" type="SimpleScoreView" parent="." unique_id=1128041371]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -20.0
offset_top = 18.0
offset_right = 20.0
offset_bottom = 58.0
grow_horizontal = 2
alignment = 1
[node name="pause_menu" type="Panel" parent="." unique_id=1542204162]
visible = false
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -67.75
offset_top = -101.25
offset_right = 67.75
offset_bottom = 101.25
grow_horizontal = 2
grow_vertical = 2
[node name="v_box_container" type="VBoxContainer" parent="pause_menu" unique_id=839758321]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="settings" type="Button" parent="pause_menu/v_box_container" unique_id=676182211]
layout_mode = 2
text = "Settings"
[node name="exit_to_lobby" type="Button" parent="pause_menu/v_box_container" unique_id=1816170399]
layout_mode = 2
text = "Exit to Lobby"
[node name="exit" type="Button" parent="pause_menu/v_box_container" unique_id=641638697]
layout_mode = 2
text = "Exit"
[node name="settings" parent="." unique_id=999912383 instance=ExtResource("3_beej8")]
visible = false
[node name="scoreboard" type="PanelContainer" parent="." unique_id=1276565374]
custom_minimum_size = Vector2(0, -1)
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -76.0
offset_top = 58.0
offset_right = 77.0
offset_bottom = 100.0
grow_horizontal = 2
size_flags_vertical = 3
[node name="h_box_container" type="PlayerListings" parent="scoreboard" unique_id=256898638]
player_listing_scene = ExtResource("4_okac2")
layout_mode = 2
alignment = 1
metadata/_edit_lock_ = true
[node name="chat_box" parent="." unique_id=1125601400 instance=ExtResource("5_cv68x")]
in_game = true
[node name="health_label" type="Label" parent="." unique_id=651212450]
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 34.0
offset_top = -45.0
offset_right = 74.0
offset_bottom = -22.0
grow_vertical = 0
text = "100"
label_settings = SubResource("LabelSettings_7awel")
vertical_alignment = 2
[node name="hit_sound" type="AudioStreamPlayer" parent="." unique_id=1224745673]
stream = ExtResource("7_dguuj")
bus = &"SFX"
[connection signal="pressed" from="pause_menu/v_box_container/settings" to="settings" method="open"]
[connection signal="pressed" from="pause_menu/v_box_container/exit_to_lobby" to="." method="exit_to_lobby"]
[connection signal="pressed" from="pause_menu/v_box_container/exit" to="." method="exit"]