skullball/godot/scenes/misc/health_pickup.tscn

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[gd_scene format=3 uid="uid://dov2eh5u4ypnx"]
[ext_resource type="PackedScene" uid="uid://d0hq2ctndreej" path="res://mesh/health_pickup.tscn" id="1_1mios"]
[sub_resource type="SphereShape3D" id="SphereShape3D_1cgct"]
radius = 0.8577998
[node name="health_pickup" type="HealthPickup" unique_id=1860192333 node_paths=PackedStringArray("pickup_area")]
pickup_area = NodePath("area_3d")
[node name="area_3d" type="Area3D" parent="." unique_id=168425054]
transform = Transform3D(-0.4998196, 0, 0.8661295, 0, 1, 0, -0.8661295, 0, -0.4998196, 0, 1.7165325, 0)
collision_layer = 0
collision_mask = 3
[node name="HealthPickup" parent="area_3d" unique_id=663926357 instance=ExtResource("1_1mios")]
[node name="collision_shape_3d" type="CollisionShape3D" parent="area_3d" unique_id=1572818215]
shape = SubResource("SphereShape3D_1cgct")