skullball/godot/scenes/ui/cooldown_icon.tscn
2026-08-03 16:57:34 +03:00

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[gd_scene format=3 uid="uid://uvwg721hwp71"]
[ext_resource type="Theme" uid="uid://drydbnrcdv4pk" path="res://default_theme.tres" id="1_3lo81"]
[ext_resource type="Texture2D" uid="uid://jlyh7ic6fs3k" path="res://assets/Telegrenade.png" id="2_xkf6q"]
[node name="cooldown_icon" type="CooldownIcon" unique_id=1635472390 node_paths=PackedStringArray("text_rect", "label", "add_label")]
max = 10.0
value = 1.5116633333332667
text_rect = NodePath("texture_progress_bar")
label = NodePath("cd_label")
add_label = NodePath("add_label")
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -78.0
offset_top = -78.0
offset_right = -21.0
offset_bottom = -21.0
grow_horizontal = 0
grow_vertical = 0
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource("1_3lo81")
[node name="texture_progress_bar" type="TextureProgressBar" parent="." unique_id=1029250206]
propagate_maximum_size = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
max_value = 10.0
step = 0.05
value = 8.5
fill_mode = 4
nine_patch_stretch = true
texture_under = ExtResource("2_xkf6q")
texture_progress = ExtResource("2_xkf6q")
tint_under = Color(0.30323282, 0.30323282, 0.30323282, 1)
metadata/_edit_lock_ = true
[node name="cd_label" type="Label" parent="." unique_id=694927561]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
text = "1.5"
horizontal_alignment = 1
vertical_alignment = 1
metadata/_edit_lock_ = true
[node name="add_label" type="Label" parent="." unique_id=1246221999]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2