22 lines
1.1 KiB
Plaintext
22 lines
1.1 KiB
Plaintext
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://bqm65x2jpfxho"]
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[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="1_hnobx"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_qg1kx"]
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[ext_resource type="Script" uid="uid://chhq2pb2quwg6" path="res://maps/entities/spawn_entity.gd" id="3_n2n2j"]
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[resource]
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script = ExtResource("2_qg1kx")
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script_class = ExtResource("3_n2n2j")
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classname = "info_spawn_point"
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class_properties = Dictionary[String, Variant]({
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"is_ball_spawn": false,
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"team_index": -1
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})
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class_property_descriptions = Dictionary[String, Variant]({
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"is_ball_spawn": "If enabled, this entity will be marked as the spawn point for the ball.",
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"team_index": "The index of the team whose players will be spawned here. The indices are into the team array in the MapResource file under maps/."
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})
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auto_apply_to_matching_node_properties = true
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node_class = "Node3D"
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metadata/_custom_type_script = "uid://cxsqwtsqd8w33"
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