skullball/godot/maps
2026-08-03 21:42:34 +03:00
..
default_map Add support for map icons 2026-07-30 01:07:23 +03:00
diner Move map data to its own .scn, split map_rebuilder into two steps 2026-07-30 23:50:48 +03:00
entities Rename map related parts to SkullBall, fix ball-killbox interactions 2026-07-30 21:34:18 +03:00
materials Paint half of the vessel 2026-08-03 20:58:42 +03:00
meta Move map data to its own .scn, split map_rebuilder into two steps 2026-07-30 23:50:48 +03:00
precipice Add higher res icons for maps 2026-07-31 01:00:08 +03:00
teams Add blue_team and red_team colors back 2026-08-03 20:34:53 +03:00
textures Add pickups-enabled setting 2026-08-03 21:42:34 +03:00
two_towers Add higher res icons for maps 2026-07-31 01:00:08 +03:00
vessel Paint half of the vessel 2026-08-03 20:58:42 +03:00
default_map.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
diner.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
precipice.tres Add possibility for alternate team colors 2026-08-03 20:33:40 +03:00
two_towers.tres Add possibility for alternate team colors 2026-08-03 20:33:40 +03:00
vessel.tres Add wip map to map selection 2026-08-03 18:00:49 +03:00