16 lines
834 B
Plaintext
16 lines
834 B
Plaintext
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" format=3 uid="uid://dvv2b1bgyu45g"]
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[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_5g55y"]
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[ext_resource type="Resource" uid="uid://kucduml23ld1" path="res://maps/entities/func_footstep.tres" id="1_bb8l2"]
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[resource]
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script = ExtResource("1_5g55y")
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collision_layer = 32
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collision_mask = 0
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classname = "func_throughshootable_footstep"
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description = "Otherwise like a regular worldspawn brush, but can be shot through, and can also specify the footstep sound. Generally useful for e.g. grates / fences."
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base_classes = Array[Resource]([ExtResource("1_bb8l2")])
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auto_apply_to_matching_node_properties = true
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node_class = "FootstepBox"
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metadata/_custom_type_script = "uid://5cow84q03m6a"
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