skullball/godot/scenes/player/blood_decal.tscn
2026-08-08 20:13:44 +03:00

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[gd_scene format=3 uid="uid://c1sc6yl56mi0s"]
[ext_resource type="Texture2D" uid="uid://cnahou6bg32pu" path="res://raw_assets/blood_splat.png" id="1_1rw23"]
[node name="blood_decal" type="MapDecal" unique_id=810489252]
lifetime = 90.0
[node name="decal" type="Decal" parent="." unique_id=1515351623]
size = Vector3(1, 1, 1)
texture_albedo = ExtResource("1_1rw23")