skullball/rust/src/team_resource.rs

16 lines
276 B
Rust

use godot::{meta::Element, prelude::*};
#[derive(GodotClass)]
#[class(base=Resource, init, tool)]
pub struct TeamResource {
#[export]
pub name: GString,
#[export]
pub color: Color,
base: Base<Resource>,
}
#[godot_api]
impl IResource for TeamResource {}