281 lines
6.9 KiB
Rust
281 lines
6.9 KiB
Rust
use core::ops::Mul;
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use atmega_hal::{
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Spi,
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port::{self, Pin, PinOps, mode},
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spi::ChipSelectPin,
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};
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use embedded_hal::{delay::DelayNs, digital::OutputPin, spi::SpiBus};
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#[derive(Clone, Copy)]
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pub struct Rgb565(pub u8, pub u8, pub u8);
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impl Rgb565 {
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pub fn as_color(&self) -> Color {
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let r = ((self.0 / 8) as u16) << 11;
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let g = ((self.1 / 4) as u16) << 5;
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let b = (self.2 / 8) as u16;
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Color::from(r | b | g)
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}
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pub fn red() -> Rgb565 {
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Rgb565(255, 0, 0)
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}
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pub fn green() -> Rgb565 {
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Rgb565(0, 255, 0)
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}
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pub fn blue() -> Rgb565 {
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Rgb565(0, 0, 255)
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}
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pub fn yellow() -> Rgb565 {
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Rgb565(255, 255, 0)
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}
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pub fn magenta() -> Rgb565 {
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Rgb565(255, 0, 255)
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}
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pub fn cyan() -> Rgb565 {
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Rgb565(0, 255, 255)
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}
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pub fn qoi_hash(&self) -> usize {
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((self.0 as u32 * 3 + self.1 as u32 * 5 + self.2 as u32 * 7 + 255 * 11) % 64) as usize
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}
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}
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impl Mul<f32> for Rgb565 {
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type Output = Rgb565;
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fn mul(self, rhs: f32) -> Self::Output {
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Rgb565(
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(self.0 as f32 * rhs) as u8,
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(self.1 as f32 * rhs) as u8,
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(self.2 as f32 * rhs) as u8,
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)
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}
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}
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#[derive(Default, Clone, Copy)]
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pub struct Position {
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pub x: u16,
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pub y: u16,
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}
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#[derive(Default, Clone, Copy)]
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pub struct Color {
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pub bytes: [u8; 2],
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}
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impl Color {
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pub fn from(number: u16) -> Color {
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Color {
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bytes: number.to_be_bytes(),
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}
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}
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}
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pub struct Display<T: DelayNs, DCPin: PinOps, RSTPin: PinOps> {
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pub spi: Spi,
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pub cs: ChipSelectPin<port::PB2>,
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pub dc: Pin<mode::Output, DCPin>,
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pub rst: Pin<mode::Output, RSTPin>,
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pub delay: T,
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}
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pub enum Command {
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NOP = 0x0,
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SoftReset = 0x1,
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RddID = 0x4,
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RddST = 0x9,
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SleepIn = 0x10,
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SleepOut = 0x11,
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PTLON = 0x12,
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NoRon = 0x13,
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InversionOff = 0x20,
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InversionOn = 0x21,
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DisplayOff = 0x28,
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DisplayOn = 0x29,
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ColumnAlignmentSet = 0x2A,
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RowAlignmentSet = 0x2B,
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RamWR = 0x2C,
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RamRD = 0x2E,
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PTLAR = 0x30,
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VSCRDEF = 0x33,
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ColorMode = 0x3A,
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MADCTL = 0x36,
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VSCSAD = 0x37,
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// MadCTLMY = 0x80,
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// MadCTLMX = 0x40,
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// MadCTLMV = 0x20,
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// MadCTLML = 0x10,
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// MadCTLBGR = 0x08,
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// MadCTLMH = 0x04,
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// MadCTLRGB = 0x00,
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// RDID1 = 0xDA,
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// RDID2 = 0xDB,
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// RDID3 = 0xDC,
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// RDID4 = 0xDD,
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// ColorMode65K = 0x50,
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// ColorMode262K = 0x60,
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// ColorMode12BIT = 0x03,
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// ColorMode16BIT = 0x05,
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// ColorMode18BIT = 0x06,
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// ColorMode16M = 0x07,
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}
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enum ColorMode {
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ColorMode65K = 0x50,
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ColorMode262K = 0x60,
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ColorMode12BIT = 0x03,
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ColorMode16BIT = 0x05,
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ColorMode18BIT = 0x06,
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ColorMode16M = 0x07,
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}
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pub enum Writeable<'d> {
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Command(Command),
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Data(&'d [u8]),
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}
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enum Rotation {
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Portrait = 0x00,
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Landscape = 0x60,
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InvertedPortrait = 0xc0,
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InvertedLandscape = 0xa0,
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}
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impl<T: DelayNs, DCPin: PinOps, RSTPin: PinOps> Display<T, DCPin, RSTPin> {
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pub fn write(&mut self, writeable: Writeable) {
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self.cs.set_low().unwrap();
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match writeable {
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Writeable::Command(cmd) => {
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self.dc.set_low();
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SpiBus::write(&mut self.spi, &[cmd as u8]).unwrap()
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}
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Writeable::Data(data) => {
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self.dc.set_high();
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SpiBus::write(&mut self.spi, data).unwrap();
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self.cs.set_high().unwrap();
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}
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}
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}
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pub fn init(&mut self) {
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self.hard_reset();
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self.soft_reset();
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self.set_sleep(false);
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self.set_color_mode((ColorMode::ColorMode65K as u8) | (ColorMode::ColorMode16BIT as u8));
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self.delay.delay_ms(50);
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self.set_inversion(true);
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self.write(Writeable::Command(Command::NoRon));
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self.draw_rect(
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Position { x: 0, y: 0 },
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Position { x: 240, y: 240 },
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Color::default(),
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);
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self.write(Writeable::Command(Command::DisplayOn));
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self.delay.delay_ms(500);
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}
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pub fn hard_reset(&mut self) {
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self.cs.set_low().unwrap();
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self.rst.set_high();
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self.delay.delay_ms(50);
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self.rst.set_low();
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self.delay.delay_ms(50);
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self.rst.set_high();
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self.delay.delay_ms(150);
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self.cs.set_high().unwrap();
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}
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pub fn soft_reset(&mut self) {
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self.write(Writeable::Command(Command::SoftReset));
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self.delay.delay_ms(150);
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}
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pub fn set_sleep(&mut self, sleep: bool) {
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match sleep {
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true => self.write(Writeable::Command(Command::SleepIn)),
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false => self.write(Writeable::Command(Command::SleepOut)),
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}
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}
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pub fn set_inversion(&mut self, inversion: bool) {
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match inversion {
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true => self.write(Writeable::Command(Command::InversionOn)),
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false => self.write(Writeable::Command(Command::InversionOff)),
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}
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}
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pub fn set_rotation(&mut self, rotation: Rotation) {
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self.write(Writeable::Command(Command::MADCTL));
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self.write(Writeable::Data(&[rotation as u8]));
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}
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pub fn set_color_mode(&mut self, mode: u8) {
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self.write(Writeable::Command(Command::ColorMode));
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self.write(Writeable::Data(&[mode & 0x77]));
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}
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fn set_columns(&mut self, start: u16, end: u16) {
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let [start1, start2] = start.to_be_bytes();
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let [end1, end2] = end.to_be_bytes();
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self.write(Writeable::Command(Command::ColumnAlignmentSet));
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self.write(Writeable::Data(&[start1, start2, end1, end2]));
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}
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fn set_rows(&mut self, start: u16, end: u16) {
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let [start1, start2] = start.to_be_bytes();
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let [end1, end2] = end.to_be_bytes();
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self.write(Writeable::Command(Command::RowAlignmentSet));
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self.write(Writeable::Data(&[start1, start2, end1, end2]));
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}
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pub fn set_window(&mut self, pos0: Position, pos1: Position) {
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self.set_columns(pos0.x, pos1.x);
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self.set_rows(pos0.y, pos1.y);
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self.write(Writeable::Command(Command::RamWR));
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}
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pub fn pixel(&mut self, position: Position, color: Color) {
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self.set_window(position, position);
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self.write(Writeable::Data(&color.bytes));
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}
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pub fn draw_rect(&mut self, pos0: Position, pos1: Position, color: Color) {
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self.set_window(pos0, pos1);
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self.dc.set_high();
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let width = pos1.x - pos0.x;
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let height = pos1.y - pos0.y;
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let pixels = width * height;
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let chunks = pixels / 256;
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let mut full_buf = [0; 512];
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let [col1, col2] = color.bytes;
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for i in 0..256 {
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full_buf[i * 2] = col1;
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full_buf[i * 2 + 1] = col2;
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}
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for _ in 0..chunks {
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self.write(Writeable::Data(&full_buf));
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}
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for _ in 0..(pixels % 256) {
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self.write(Writeable::Data(&color.bytes));
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}
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}
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}
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