BloodAndGore/Assets/Prefabs/Bullets/ShotgunBullet.prefab

66 lines
1.9 KiB
Plaintext
Raw Normal View History

2019-08-18 19:44:12 +02:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6729850174041497321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 759232294440115550}
- component: {fileID: 4094504807648883912}
- component: {fileID: 1148105897601366517}
m_Layer: 0
m_Name: ShotgunBullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &759232294440115550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6729850174041497321}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
2019-08-18 19:44:12 +02:00
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4094504807648883912
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6729850174041497321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 87f191de6fc4120448f19d49e9afb751, type: 3}
m_Name:
m_EditorClassIdentifier:
Direction: {x: 0, y: 0}
InitialRotation: 0
HasExploded: 0
--- !u!114 &1148105897601366517
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6729850174041497321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f9edcbf3e93102449b08e0213772089f, type: 3}
m_Name:
m_EditorClassIdentifier:
SubBullet: {fileID: 4482402865533696887, guid: 6895e4efeafdc3a4f8f4296856a389fc,
type: 3}
2019-08-18 21:57:42 +02:00
BulletsShot: 5
TotalArc: 60