Fix sorting layers and player speed
This commit is contained in:
parent
42e358f578
commit
5f408e896c
@ -66,8 +66,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: -947994997
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m_SortingLayer: 0
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m_SortingLayer: 3
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m_SortingOrder: 5
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m_SortingOrder: 5
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m_Sprite: {fileID: -3565353366220660933, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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m_Sprite: {fileID: -3565353366220660933, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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type: 3}
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type: 3}
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@ -178,8 +178,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: -947994997
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m_SortingLayer: 0
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m_SortingLayer: 3
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: -6198316879909490977, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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m_Sprite: {fileID: -6198316879909490977, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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type: 3}
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type: 3}
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@ -357,8 +357,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: -947994997
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m_SortingLayer: 0
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m_SortingLayer: 3
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 1687475652488265116, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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m_Sprite: {fileID: 1687475652488265116, guid: 0aff57dccbcba5d4db39143523f7b1eb,
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type: 3}
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type: 3}
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@ -138,8 +138,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: -947994997
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m_SortingLayer: 0
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m_SortingLayer: 3
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m_SortingOrder: 1
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m_SortingOrder: 1
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m_Sprite: {fileID: 21300000, guid: 918f808d2d9fc104696617ebfe2a323e, type: 3}
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m_Sprite: {fileID: 21300000, guid: 918f808d2d9fc104696617ebfe2a323e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@ -4727,8 +4727,8 @@ ParticleSystemRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: 1811527703
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m_SortingLayer: 0
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m_SortingLayer: 4
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_RenderMode: 0
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m_SortMode: 0
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m_SortMode: 0
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@ -4929,8 +4929,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayerID: 1969288999
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m_SortingLayer: 0
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m_SortingLayer: 5
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: c52c475497269974b84c1ee730136ca6, type: 3}
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m_Sprite: {fileID: 21300000, guid: c52c475497269974b84c1ee730136ca6, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@ -289,7 +289,7 @@ Transform:
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m_Children:
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m_Children:
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- {fileID: 1237792229}
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- {fileID: 1237792229}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &188743841
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--- !u!1 &188743841
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GameObject:
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GameObject:
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@ -1137,6 +1137,169 @@ Tilemap:
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e31: 0
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--- !u!1001 &280402652
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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type: 3}
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propertyPath: m_SortingLayer
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value: 3
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 7b3529c1a7d22d143a060281857bbca5, type: 3}
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--- !u!1001 &370761184
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PrefabInstance:
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value: Player
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type: 3}
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propertyPath: m_SortingLayer
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value: 3
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type: 3}
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propertyPath: m_SortingLayer
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value: 3
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type: 3}
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propertyPath: m_SortingLayer
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value: 3
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objectReference: {fileID: 0}
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--- !u!1 &397489490
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--- !u!1 &397489490
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1180,7 +1343,7 @@ Transform:
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- {fileID: 203480853}
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- {fileID: 203480853}
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- {fileID: 628992541}
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- {fileID: 628992541}
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--- !u!1 &490037237
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--- !u!1 &490037237
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GameObject:
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GameObject:
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@ -1753,7 +1916,7 @@ Transform:
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m_Children:
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m_Children:
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- {fileID: 1000260803}
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- {fileID: 1000260803}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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--- !u!114 &867100010
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--- !u!114 &867100010
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MonoBehaviour:
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MonoBehaviour:
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@ -1983,7 +2146,7 @@ Transform:
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m_Children:
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m_Children:
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- {fileID: 490037238}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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--- !u!1 &963194225
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--- !u!1 &963194225
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GameObject:
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GameObject:
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@ -2066,7 +2229,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1000260802
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--- !u!1 &1000260802
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GameObject:
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GameObject:
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@ -50,6 +50,12 @@ TagManager:
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- name: Characters
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- name: Characters
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uniqueID: 3346972299
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uniqueID: 3346972299
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locked: 0
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locked: 0
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- name: Bullet Trails
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- name: Bullets
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- name: Blood Particles (On characters)
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- name: Blood Particles (On characters)
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uniqueID: 3258686711
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locked: 0
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