Fix bloody guns and add armadillos to MainScene
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SpawnChance: 0.5
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MaxEnemiesWhenSpawning: 5
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MaxEnemiesWhenSpawning: 20
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Radius: 3
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MaxEnemiesWhenSpawning: 5
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MaxEnemiesWhenSpawning: 20
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MaxEnemiesWhenSpawning: 20
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SpawnChance: 0.5
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MaxEnemiesWhenSpawning: 5
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MaxEnemiesWhenSpawning: 20
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Radius: 2
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--- !u!4 &1772694020
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@ -45,7 +45,7 @@ namespace Saltosion.OneWeapon.Effects {
|
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|
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Vector2 AppliedMovement = Velocity * Time.fixedDeltaTime;
|
||||
|
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RaycastHit2D Hit = Physics2D.Raycast(transform.position, AppliedMovement, AppliedMovement.magnitude);
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RaycastHit2D Hit = Physics2D.Raycast(transform.position, AppliedMovement, AppliedMovement.magnitude, LayerMask.NameToLayer("Bloodphobic"));
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if (Hit.rigidbody != null && Hit.rigidbody.gameObject == Hit.collider.gameObject) {
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bool IsStatic = Hit.rigidbody.bodyType == RigidbodyType2D.Static;
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Velocity = Velocity.normalized * Mathf.Min(IsStatic ? 15.0f : 60.0f, Velocity.magnitude);
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|
@ -18,7 +18,7 @@ TagManager:
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- Bodypart
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- Bullet
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- Blood
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- Player Hand
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- Bloodphobic
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-
|
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-
|
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-
|
||||
|
Loading…
Reference in New Issue
Block a user