Start setting up bodyparts

This commit is contained in:
Jens Pitkänen 2019-08-04 19:57:06 +03:00
parent 4a7cdc22b2
commit c9697b866d
14 changed files with 731 additions and 538 deletions

View File

@ -1,91 +0,0 @@
fileFormatVersion: 2
guid: 8d816068e3260f54f9cb041dcd165103
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,187 @@
fileFormatVersion: 2
guid: 8d816068e3260f54f9cb041dcd165103
TextureImporter:
internalIDToNameTable:
- first:
213: 6754164815184778395
second: CrabEnemy_0
- first:
213: -8236523633242920872
second: CrabEnemy_1
- first:
213: 3837973818445772063
second: CrabEnemy_2
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 32
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: CrabEnemy_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 454da7596b63a0847a9710d0b3eeaacb
internalID: 6754164815184778395
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: CrabEnemy_1
rect:
serializedVersion: 2
x: 32
y: 0
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eb8e7d288fd76b04e89247f64e3a07b2
internalID: -8236523633242920872
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: CrabEnemy_2
rect:
serializedVersion: 2
x: 64
y: 0
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b0494f9cba5b5e843bf843f0003d895a
internalID: 3837973818445772063
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 2.5 KiB

View File

@ -0,0 +1,451 @@
fileFormatVersion: 2
guid: f68259633136b6c4bad937f60d3546bc
TextureImporter:
internalIDToNameTable:
- first:
213: 4126751842953345123
second: GoreParts_0
- first:
213: -8580675090303374382
second: GoreParts_1
- first:
213: 261822481497576611
second: GoreParts_2
- first:
213: -6252851290386275527
second: GoreParts_3
- first:
213: 5731680368321206013
second: GoreParts_4
- first:
213: -5231856131614477843
second: GoreParts_5
- first:
213: -6242151680703846737
second: GoreParts_6
- first:
213: 1962299555912905269
second: GoreParts_7
- first:
213: -7519243567415347376
second: GoreParts_8
- first:
213: -2421042766075643958
second: GoreParts_9
- first:
213: -9091614722349096936
second: GoreParts_10
- first:
213: 3616007578753528513
second: GoreParts_11
- first:
213: 7850456612049191571
second: GoreParts_12
- first:
213: -1576615821977192078
second: GoreParts_13
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 32
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: GoreParts_0
rect:
serializedVersion: 2
x: 0
y: 96
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fff32b0315461e04195a7c018de7ad29
internalID: 4126751842953345123
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_1
rect:
serializedVersion: 2
x: 32
y: 96
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 02aae89745e7e51469a0a71b1c22fcbc
internalID: -8580675090303374382
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_2
rect:
serializedVersion: 2
x: 64
y: 96
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5b29493c94dc1c14aa9712df959c15f9
internalID: 261822481497576611
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_3
rect:
serializedVersion: 2
x: 96
y: 96
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ded5db15cc92789419e079a722ae8a65
internalID: -6252851290386275527
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_4
rect:
serializedVersion: 2
x: 0
y: 64
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: dd6d67fdb985e3b4a8871f283344047f
internalID: 5731680368321206013
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_5
rect:
serializedVersion: 2
x: 32
y: 64
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 02c699afb152fd04791f96eaefdc2e12
internalID: -5231856131614477843
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_6
rect:
serializedVersion: 2
x: 64
y: 64
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 90f20bb4d1e5f034cb591e291e25bbd0
internalID: -6242151680703846737
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_7
rect:
serializedVersion: 2
x: 96
y: 64
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f254d1ad24e7b3d4f945027c81010607
internalID: 1962299555912905269
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_8
rect:
serializedVersion: 2
x: 0
y: 32
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 62c9948911708c645b08920ecbd5d9c3
internalID: -7519243567415347376
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_9
rect:
serializedVersion: 2
x: 32
y: 32
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0f010c2d7cc55bd449be2a778588a898
internalID: -2421042766075643958
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_10
rect:
serializedVersion: 2
x: 64
y: 32
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3e3b791f60b2b7b4a9eebc6c4581660f
internalID: -9091614722349096936
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_11
rect:
serializedVersion: 2
x: 96
y: 32
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f1c2c6c76f4691c4986fd79d8f6ec610
internalID: 3616007578753528513
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_12
rect:
serializedVersion: 2
x: 0
y: 0
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 19181c8541d743e499bfe0e4ef5d8e27
internalID: 7850456612049191571
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: GoreParts_13
rect:
serializedVersion: 2
x: 32
y: 0
width: 32
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c4bef1954d970a14aa408e63ce73a7fa
internalID: -1576615821977192078
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: eaecea5c9499faa49820248415ba1b42
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1543682799616924516
--- !u!1 &90224928841595158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,36 +8,106 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4761118102515640853}
- component: {fileID: 2675645987946702114}
- component: {fileID: 2403023919827435617}
- component: {fileID: 9009886668846231246}
- component: {fileID: 3469277225519186156}
m_Layer: 0
m_Name: Placeholder
m_Name: BigBodyPart
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4761118102515640853
--- !u!4 &2403023919827435617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1543682799616924516}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_GameObject: {fileID: 90224928841595158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1.2, z: 1}
m_Children: []
m_Father: {fileID: 1968525068849414980}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5020727160165152633}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2675645987946702114
--- !u!50 &9009886668846231246
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 90224928841595158}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.4
m_LinearDrag: 5
m_AngularDrag: 12
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!58 &3469277225519186156
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 90224928841595158}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.3
--- !u!1 &6896674716750741819
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5020727160165152633}
- component: {fileID: 4557997538418576662}
m_Layer: 0
m_Name: GoreParts_0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5020727160165152633
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6896674716750741819}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2403023919827435617}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4557997538418576662
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1543682799616924516}
m_GameObject: {fileID: 6896674716750741819}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@ -69,94 +139,15 @@ SpriteRenderer:
m_SortingLayerID: -947994997
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 472874229c563e241bddc073ec2dbb90, type: 3}
m_Sprite: {fileID: 4126751842953345123, guid: f68259633136b6c4bad937f60d3546bc,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_Size: {x: 0.32, y: 0.32}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2029918227067566688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1968525068849414980}
- component: {fileID: 6271233648422607270}
- component: {fileID: 3233969654977984557}
m_Layer: 0
m_Name: PlayerBody
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1968525068849414980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2029918227067566688}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4761118102515640853}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &6271233648422607270
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2029918227067566688}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.5
m_LinearDrag: 5
m_AngularDrag: 5
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &3233969654977984557
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2029918227067566688}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.5, y: 0.6}
m_EdgeRadius: 0

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 478119ba1f7f78243afb4b5ae9a8b99c
guid: fdbfbe32f3b9e014e9a8da46701b8c40
PrefabImporter:
externalObjects: {}
userData:

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: b496cfa87cd1d5c40af61d1604a06788
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,162 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2377613320307128713
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8789438134215924977}
- component: {fileID: -8936384925857337445}
- component: {fileID: 2538986196310265997}
m_Layer: 0
m_Name: PlayerHand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8789438134215924977
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2377613320307128713}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5059531764510297270}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &-8936384925857337445
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2377613320307128713}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.5
m_LinearDrag: 5
m_AngularDrag: 5
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &2538986196310265997
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2377613320307128713}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.2, y: 0.4}
m_EdgeRadius: 0
--- !u!1 &8235449444435043987
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5059531764510297270}
- component: {fileID: 8256751900412107108}
m_Layer: 0
m_Name: Placeholder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5059531764510297270
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8235449444435043987}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.8, z: 1}
m_Children: []
m_Father: {fileID: 8789438134215924977}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8256751900412107108
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8235449444435043987}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -947994997
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 472874229c563e241bddc073ec2dbb90, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -1,162 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6432268662194301778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7640064467765385667}
- component: {fileID: 6395016560117985742}
- component: {fileID: 2296557693197646769}
m_Layer: 0
m_Name: PlayerHead
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7640064467765385667
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6432268662194301778}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5201551985167316095}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &6395016560117985742
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6432268662194301778}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.5
m_LinearDrag: 5
m_AngularDrag: 5
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &2296557693197646769
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6432268662194301778}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.35, y: 0.35}
m_EdgeRadius: 0
--- !u!1 &8039557975306003641
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5201551985167316095}
- component: {fileID: 5347853748539302261}
m_Layer: 0
m_Name: Placeholder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5201551985167316095
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8039557975306003641}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.7, y: 0.7, z: 0.7}
m_Children: []
m_Father: {fileID: 7640064467765385667}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5347853748539302261
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8039557975306003641}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -947994997
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 472874229c563e241bddc073ec2dbb90, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 262f47ce8e16b5d4599796ee37c9b637
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -369,10 +369,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a2110188365a59e4cb31d0e84789fbbd, type: 3}
m_Name:
m_EditorClassIdentifier:
BodypartPrefabs:
- {fileID: 2029918227067566688, guid: b496cfa87cd1d5c40af61d1604a06788, type: 3}
- {fileID: 2377613320307128713, guid: 478119ba1f7f78243afb4b5ae9a8b99c, type: 3}
- {fileID: 6432268662194301778, guid: 262f47ce8e16b5d4599796ee37c9b637, type: 3}
BodypartPrefabs: []
DebugExplode: 0
--- !u!1 &188743841
GameObject:
@ -7075,10 +7072,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a2110188365a59e4cb31d0e84789fbbd, type: 3}
m_Name:
m_EditorClassIdentifier:
BodypartPrefabs:
- {fileID: 2029918227067566688, guid: b496cfa87cd1d5c40af61d1604a06788, type: 3}
- {fileID: 2377613320307128713, guid: 478119ba1f7f78243afb4b5ae9a8b99c, type: 3}
- {fileID: 6432268662194301778, guid: 262f47ce8e16b5d4599796ee37c9b637, type: 3}
BodypartPrefabs: []
DebugExplode: 0
--- !u!1 &895097232
GameObject:
@ -7121,9 +7115,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
BodypartPrefabs:
- {fileID: 2029918227067566688, guid: b496cfa87cd1d5c40af61d1604a06788, type: 3}
- {fileID: 2377613320307128713, guid: 478119ba1f7f78243afb4b5ae9a8b99c, type: 3}
- {fileID: 6432268662194301778, guid: 262f47ce8e16b5d4599796ee37c9b637, type: 3}
- {fileID: 90224928841595158, guid: fdbfbe32f3b9e014e9a8da46701b8c40, type: 3}
DebugExplode: 0
--- !u!61 &895097234
BoxCollider2D:

View File

@ -28,6 +28,8 @@ namespace Saltosion.OneWeapon {
public void Explode(bool destroyGameObject) {
foreach (GameObject Obj in BodypartPrefabs) {
// No body parts flying in censored mode
float DirectionRadians = Random.value * Mathf.PI * 2.0f;
Vector2 Direction = new Vector2(Mathf.Cos(DirectionRadians), Mathf.Sin(DirectionRadians));
if (!Options.CensorGore) {
GameObject NewObj = Instantiate(Obj, transform.position, new Quaternion(), null);
Rigidbody2D Bodypart = NewObj.GetComponent<Rigidbody2D>();
@ -35,13 +37,12 @@ namespace Saltosion.OneWeapon {
continue;
}
float Force = 0.5f + Random.value * 0.5f;
float DirectionRadians = Random.value * Mathf.PI * 2.0f;
Bodypart.AddForce(new Vector2(Mathf.Cos(DirectionRadians), Mathf.Sin(DirectionRadians)) * Force, ForceMode2D.Impulse);
Bodypart.AddForce(Direction * Force, ForceMode2D.Impulse);
Bodypart.AddTorque((Random.value - 0.5f) * Force, ForceMode2D.Impulse);
}
// Blood is replaced by flowers though, no problem with that
BloodLauncher.Splatter(transform.position, Vector2.zero, 70, 50f, 360f);
BloodLauncher.Splatter(transform.position + (Vector3)Direction * 0.2f, Vector2.zero, 70, 50f, 360f);
}
if (destroyGameObject) {