20 lines
501 B
C#
20 lines
501 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Saltosion.OneWeapon.Bullets {
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[RequireComponent(typeof(Bullet))]
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public class RevolverBullet : MonoBehaviour {
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public Rigidbody2D Body;
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void Start() {
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Vector2 Direction = GetComponent<Bullet>().Direction;
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float Rot = GetComponent<Bullet>().InitialRotation;
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Body.velocity = Direction * 15;
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Body.rotation = Rot - 90;
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}
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}
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}
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