BloodAndGore/Assets/Prefabs/Destructibles/Vending Machine.prefab

288 lines
8.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &11699643643052994
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 11699643643052995}
- component: {fileID: 11699643643052996}
- component: {fileID: 7530413041674808940}
m_Layer: 0
m_Name: Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &11699643643052995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643643052994}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 11699643827672082}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &11699643643052996
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643643052994}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 03e6674a6969c5845b4d97a399c6a451, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 106348079
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 8265045834036228682, guid: 0aa113ac73f3394448b77e6c4c712232,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &7530413041674808940
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643643052994}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &11699643827672081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 11699643827672082}
- component: {fileID: 11699643827672085}
- component: {fileID: 11699643827672084}
- component: {fileID: 11699643827672083}
- component: {fileID: 11699643827672086}
- component: {fileID: 4165805474229086665}
m_Layer: 0
m_Name: Vending Machine
m_TagString: Environment
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &11699643827672082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.08, y: 6.61, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 11699643643052995}
- {fileID: 11699643844798483}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11699643827672085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a80c0c53597a834e9decbeebcb08434, type: 3}
m_Name:
m_EditorClassIdentifier:
GunLaunchForceMultiplier: 3.5
HoleTransform: {fileID: 11699643844798483}
Explodable: {fileID: 11699643827672086}
ExplodeOnEmpty: 0
GunsLeft: 3
PossibleGuns:
- {fileID: 4462327694118370270, guid: 7b3529c1a7d22d143a060281857bbca5, type: 3}
- {fileID: 2523517584660005062, guid: 15e91d59183ba524bb3bc46b402b722d, type: 3}
- {fileID: 4462327694118370270, guid: 32eb78b5f736d064e80ea3e74749ba29, type: 3}
- {fileID: 4462327694118370270, guid: aba907a7b31d616488d9cab508e73a3f, type: 3}
- {fileID: 4462327694118370270, guid: da2dfe8e5a4e5f64597d1fa9fcecce7e, type: 3}
SpriteChanger: {fileID: 4165805474229086665}
DebugExpelGun: 0
--- !u!50 &11699643827672084
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &11699643827672083
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.014128566, y: -0.004709959}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.8587153, y: 1.7821851}
m_EdgeRadius: 0
--- !u!114 &11699643827672086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a2110188365a59e4cb31d0e84789fbbd, type: 3}
m_Name:
m_EditorClassIdentifier:
BodypartPrefabs:
- {fileID: 90224928841595158, guid: 959b90eb569e36d4882160db062f4fcc, type: 3}
- {fileID: 90224928841595158, guid: 9a504617b0be24f4e9599eb5c6408734, type: 3}
- {fileID: 90224928841595158, guid: ca8392322c2a18b48a39044f77780e06, type: 3}
- {fileID: 90224928841595158, guid: e835c70cb41534b41aae8ad996cd406f, type: 3}
- {fileID: 90224928841595158, guid: 09e75a2e394f38f42bd5a1437c8be0d9, type: 3}
- {fileID: 90224928841595158, guid: 7639604b8e230d5458302c542e81934d, type: 3}
DebugExplode: 0
ParticlesPerBodypart: 70
BodypartMinCount: 4
BodypartMaxCount: 6
DebrisType: 1
--- !u!114 &4165805474229086665
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643827672081}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 963ee06ef5f5e0d4a841d0d4a16f0edc, type: 3}
m_Name:
m_EditorClassIdentifier:
Sprite: {fileID: 11699643643052996}
Sprites:
- {fileID: 2570391356933361261, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
- {fileID: 881297774068237510, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
- {fileID: 6754790859930108749, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
- {fileID: -5872275606889041824, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
- {fileID: -7095097463981226713, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
- {fileID: 8265045834036228682, guid: 0aa113ac73f3394448b77e6c4c712232, type: 3}
InitialIdx: 5
--- !u!1 &11699643844798482
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 11699643844798483}
m_Layer: 0
m_Name: Hole
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &11699643844798483
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 11699643844798482}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -1.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 11699643827672082}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}