BloodAndGore/Assets/Prefabs/Enemies/Enemy (Armadillo).prefab

488 lines
14 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &592487110401094192
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 592487110401094196}
- component: {fileID: 592487110401094195}
- component: {fileID: 592487110401094194}
- component: {fileID: 592487110401094200}
- component: {fileID: 4248768674552437703}
- component: {fileID: 592487110401094193}
- component: {fileID: 3362493323285318061}
- component: {fileID: 5951030530186631518}
- component: {fileID: 2001250142692207685}
- component: {fileID: 5237857222030341603}
- component: {fileID: 51880594498256973}
m_Layer: 0
m_Name: Enemy (Armadillo)
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &592487110401094196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1801310824674407730}
- {fileID: 7620644064869685210}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &592487110401094195
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 1
m_UseAutoMass: 0
m_Mass: 5
m_LinearDrag: 8
m_AngularDrag: 0
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!61 &592487110401094194
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 0.8}
m_EdgeRadius: 0
--- !u!114 &592487110401094200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 978bec54408eb8f42a36fd68d7447f5a, type: 3}
m_Name:
m_EditorClassIdentifier:
BehaviourDisplay: {fileID: 8912829886182716132}
CurrentBehaviour: Nothing
--- !u!114 &4248768674552437703
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ba61752571d0d70478c63122f73914db, type: 3}
m_Name:
m_EditorClassIdentifier:
Bobbing: {fileID: 0}
Direction: {x: 0, y: 0}
MaxSpeed: 5
AccelerationSpeed: 3
DecelerationSpeed: 15
AnimationSpeedModifier: 0
AnimationSpeed: 0
--- !u!114 &592487110401094193
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a2110188365a59e4cb31d0e84789fbbd, type: 3}
m_Name:
m_EditorClassIdentifier:
BodypartPrefabs:
- {fileID: 3847767376140256459, guid: 398344b60d76e044ea67d2346d4d9b25, type: 3}
- {fileID: 3847767376140256459, guid: 876c3f18878bbd6498566af1f9234dcf, type: 3}
- {fileID: 3847767376140256459, guid: ef8e91f8ee034b54187172730881ede2, type: 3}
- {fileID: 3847767376140256459, guid: 18cee0d8962f9124cbe00dcb3e6a009b, type: 3}
DebugExplode: 0
ParticlesPerBodypart: 70
BodypartMinCount: 2
BodypartMaxCount: 4
DebrisType: 0
IsFurniture: 0
--- !u!114 &3362493323285318061
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d43d0a4a6d1e2d46a74083bdecde13e, type: 3}
m_Name:
m_EditorClassIdentifier:
MaxHealth: 15
CurrentHealth: 15
--- !u!114 &5951030530186631518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 173be6658a5fcba49b9b1f1c91fa5f33, type: 3}
m_Name:
m_EditorClassIdentifier:
SearchLayerMask:
serializedVersion: 2
m_Bits: 6145
Radius: 6.5
ForgetRadius: 10
ForgetTimer: 1
--- !u!114 &2001250142692207685
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f7e23822f429fcc46a8fd9163e68f332, type: 3}
m_Name:
m_EditorClassIdentifier:
CurrentStatus:
Target: {fileID: 0}
CloseEnoughRadius: 1
TargetPositionUpdateFrequency: 2
--- !u!114 &5237857222030341603
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 691ecb02eb2bee744ae7734fe9aa5a52, type: 3}
m_Name:
m_EditorClassIdentifier:
CurrentStatus:
StartExplodingRadius: 3.5
ExplodeOnImpactRadius: 1.5
ExplosionRadius: 1.5
FuseDuration: 1.5
MinDamage: 7
MaxDamage: 13
SpriteRenderer: {fileID: 592487111066334295}
ExplosionAnimationTransform: {fileID: 592487111173795460}
ExplosionAnimationDuration: 0.3
BlinkingRate: 2
--- !u!114 &51880594498256973
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487110401094192}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a5b93b6d03406294ca3652c770fe2638, type: 3}
m_Name:
m_EditorClassIdentifier:
Anim: {fileID: 5375970501711434365}
SpriteRenderer: {fileID: 592487111066334295}
--- !u!1 &592487111066334293
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 592487111066334294}
- component: {fileID: 592487111066334295}
- component: {fileID: 5375970501711434365}
m_Layer: 0
m_Name: Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &592487111066334294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487111066334293}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 592487111173795460}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &592487111066334295
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487111066334293}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 03e6674a6969c5845b4d97a399c6a451, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -947994997
m_SortingLayer: 4
m_SortingOrder: 1
m_Sprite: {fileID: 7117592317043085607, guid: 624befa8cd9c18445aac1add2194562e,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &5375970501711434365
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487111066334293}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8436f72dc0fe84f49b035fac8c9d2b97, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &592487111173795459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 592487111173795460}
m_Layer: 0
m_Name: AttackingRoot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &592487111173795460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 592487111173795459}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 592487111066334294}
m_Father: {fileID: 1801310824674407730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5800104731865852645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7620644064869685210}
- component: {fileID: 1046432343665673627}
- component: {fileID: 8912829886182716132}
m_Layer: 0
m_Name: Behaviour Display
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7620644064869685210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800104731865852645}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 0.15, y: 0.15, z: 0.15}
m_Children: []
m_Father: {fileID: 592487110401094196}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1046432343665673627
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800104731865852645}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!102 &8912829886182716132
TextMesh:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800104731865852645}
m_Text: Hello World
m_OffsetZ: 0
m_CharacterSize: 1
m_LineSpacing: 1
m_Anchor: 7
m_Alignment: 0
m_TabSize: 4
m_FontSize: 0
m_FontStyle: 0
m_RichText: 1
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_Color:
serializedVersion: 2
rgba: 4294967295
--- !u!1 &7558423332818417733
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1801310824674407730}
m_Layer: 0
m_Name: Bobbing anim
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1801310824674407730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7558423332818417733}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 592487111173795460}
m_Father: {fileID: 592487110401094196}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}