14 lines
372 B
C#
14 lines
372 B
C#
using UnityEngine;
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namespace Saltosion.OneWeapon.AI.Triggers {
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public class PlayerSighted : Trigger {
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public float Radius;
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public Player Player { get; private set; }
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public override bool IsTriggered(Enemy subject) {
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Player = Util.GetClosestTo<Player>(transform, Radius, true);
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return Player != null;
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}
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}
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}
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