Behaviours
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
Triggers
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
AIBehaviour.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
AIBehaviour.cs.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
BehaviourBranch.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
BehaviourBranch.cs.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
BehaviourLeaf.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
BehaviourLeaf.cs.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
BehaviourNode.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
BehaviourNode.cs.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
Behaviours.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
EnemyFollower.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
EnemyFollower.cs.meta
|
Add melee enemy
|
2019-08-04 18:35:28 +03:00 |
PlayerFollower.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
PlayerFollower.cs.meta
|
Add melee enemy
|
2019-08-04 18:35:28 +03:00 |
Trigger.cs
|
Refactor namespaces
|
2019-08-14 17:18:10 +03:00 |
Trigger.cs.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |
Triggers.meta
|
Add behaviour system
|
2019-08-03 18:36:17 +03:00 |