94 lines
3.0 KiB
Java
94 lines
3.0 KiB
Java
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package com.saltosion.gladiator.systems;
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import com.badlogic.ashley.core.ComponentMapper;
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import com.badlogic.ashley.core.Engine;
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import com.badlogic.ashley.core.Entity;
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import com.badlogic.ashley.core.EntitySystem;
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import com.badlogic.ashley.core.Family;
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import com.badlogic.ashley.utils.ImmutableArray;
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import com.badlogic.gdx.graphics.g2d.Sprite;
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import com.badlogic.gdx.math.Vector2;
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import com.saltosion.gladiator.components.CCombat;
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import com.saltosion.gladiator.components.CDestructive;
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import com.saltosion.gladiator.components.CPhysics;
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import com.saltosion.gladiator.components.CRenderedObject;
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import com.saltosion.gladiator.util.AppUtil;
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import com.saltosion.gladiator.util.Direction;
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import com.saltosion.gladiator.util.Name;
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import com.saltosion.gladiator.util.SpriteLoader;
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public class CombatSystem extends EntitySystem {
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private ComponentMapper<CCombat> cm = ComponentMapper.getFor(CCombat.class);
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private ComponentMapper<CPhysics> pm = ComponentMapper.getFor(CPhysics.class);
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private ImmutableArray<Entity> entities;
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@Override
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public void addedToEngine(Engine engine) {
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updateEntities(engine);
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}
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@Override
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public void update(float deltaTime) {
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for (int i=0; i<entities.size(); i++) {
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Entity e = entities.get(i);
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CCombat combat = cm.get(e);
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CPhysics obj = pm.get(e);
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if (combat.swingCdCounter > 0) {
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combat.swingCdCounter -= deltaTime;
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} if (combat.swingCdCounter > 0) { return; }
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// Ready to swing !
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System.out.println("Ready to swing!");
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combat.getSwing().setZero();
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if (combat.inputs.get(Direction.LEFT)) {
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combat.getSwing().add(-1, 0);
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} if (combat.inputs.get(Direction.RIGHT)) {
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combat.getSwing().add(1, 0);
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} if (combat.inputs.get(Direction.UP)) {
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combat.getSwing().add(0, 1);
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} if (combat.inputs.get(Direction.DOWN)) {
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combat.getSwing().add(0, -1);
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}
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if (!combat.getSwing().isZero() && combat.swingCdCounter <= 0) {
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Vector2 pos = obj.getPosition().cpy();
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if (combat.getSwingDirection() == Direction.LEFT) {
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pos.add(-2, 0);
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} else if (combat.getSwingDirection() == Direction.RIGHT) {
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pos.add(2, 0);
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} else if (combat.getSwingDirection() == Direction.UP) {
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pos.add(0, 2);
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} else if (combat.getSwingDirection() == Direction.DOWN) {
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pos.add(0, -2);
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}
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createSwingHitbox(e, pos);
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System.out.println("Swing to " + combat.getSwingDirection().toString());
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combat.swingCdCounter = combat.getSwingCD();
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}
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}
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}
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public void createSwingHitbox(Entity source, Vector2 position) {
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Entity e = new Entity();
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CCombat combat = cm.get(source);
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Sprite s = SpriteLoader.loadSprite(Name.WALLIMG);
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e.add(new CRenderedObject(s));
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e.add(new CPhysics().setGhost(true).setGravityApplied(false).setMovable(false)
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.setSize(combat.getSwingSize()));
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e.getComponent(CPhysics.class).setPosition(position);
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e.add(new CDestructive(.1f));
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AppUtil.engine.addEntity(e);
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}
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public void updateEntities(Engine engine) {
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entities = engine.getEntitiesFor(Family.getFor(CCombat.class));
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}
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}
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