Added FPS Meter.
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parent
d3092a17ec
commit
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@ -207,7 +207,7 @@ public class GladiatorBrawler extends ApplicationAdapter {
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guiManager.getRootNode().addChild(button);
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guiManager.getRootNode().addChild(button);
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TextNode text = new TextNode("test-text", "Test!");
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TextNode text = new TextNode("test-text", "Test!");
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text.setPosition(0.01f, 0.99f);
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text.setPosition(0.8f, 0.5f);
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guiManager.getRootNode().addChild(text);
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guiManager.getRootNode().addChild(text);
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}
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}
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@ -89,6 +89,8 @@ public class RenderingSystem extends EntitySystem {
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renderEntities(deltaTime);
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renderEntities(deltaTime);
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renderGUI(new Vector2(0, 0));
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renderGUI(new Vector2(0, 0));
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renderDebug(camera);
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renderDebug(camera);
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drawString("FPS: " + Gdx.graphics.getFramesPerSecond(), new Vector2(camera.position.x - 12, camera.position.y + 8));
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renderFont(fontCamera);
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renderFont(fontCamera);
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}
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}
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@ -132,8 +134,6 @@ public class RenderingSystem extends EntitySystem {
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s.draw(batch);
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s.draw(batch);
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}
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}
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if (node instanceof TextNode) {
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if (node instanceof TextNode) {
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Log.info("X: " + position.x);
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Log.info("Y: " + position.y);
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drawString(((TextProperty) node).getText(), new Vector2(position.x * AppUtil.VPHEIGHT_CONST * aspectratio + camera.position.x,
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drawString(((TextProperty) node).getText(), new Vector2(position.x * AppUtil.VPHEIGHT_CONST * aspectratio + camera.position.x,
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position.y * AppUtil.VPHEIGHT_CONST + camera.position.y));
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position.y * AppUtil.VPHEIGHT_CONST + camera.position.y));
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}
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}
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