Jeasonfire
|
07a8ae7b3a
|
Added license text.
|
2015-05-18 03:22:13 +03:00 |
Jeasonfire
|
0409e91265
|
Added player animations in code.
|
2015-05-16 21:28:45 +03:00 |
Allexit
|
b12816f9b0
|
Channels now actually work.
For testing reasons, player is now also divided in torso and legs
|
2015-05-14 23:54:33 +03:00 |
Allexit
|
f441b6c164
|
Added multichannel support to entity rendering system
|
2015-05-14 23:09:49 +03:00 |
Allexit
|
e985102e80
|
Better method for playing animations
|
2015-04-10 19:10:08 +03:00 |
Allexit
|
ef4117672c
|
Added input handling, movement and camera now follows the player
|
2015-04-10 17:30:30 +03:00 |
Allexit
|
962dde9db2
|
Animation now renders, and rendered entities now must have position
|
2015-04-08 20:50:13 +03:00 |
Allexit
|
ac68498548
|
Every entity with "CRenderedObject" is now drawn at 0, 0
|
2015-04-08 20:15:14 +03:00 |