SimplyGladiators/core/src/com/saltosion/gladiator/listeners/ai/PanicAI.java

47 lines
1.1 KiB
Java

package com.saltosion.gladiator.listeners.ai;
import com.badlogic.ashley.core.Entity;
import com.saltosion.gladiator.components.CCombat;
import com.saltosion.gladiator.components.CPhysics;
import com.saltosion.gladiator.listeners.AIListener;
import com.saltosion.gladiator.util.Direction;
import java.util.ArrayList;
public class PanicAI implements AIListener {
@Override
public void react(ArrayList<Entity> closeEntities, Entity host) {
CPhysics po = host.getComponent(CPhysics.class);
CCombat co = host.getComponent(CCombat.class);
co.inputs.put(Direction.UP, false);
co.inputs.put(Direction.DOWN, false);
co.inputs.put(Direction.RIGHT, false);
co.inputs.put(Direction.LEFT, false);
if (closeEntities.isEmpty()) {
po.jumping = false;
return;
}
if (po.isGrounded()) {
po.jumping = true;
}
switch ((int) Math.ceil(Math.random() * 4)) {
default:
case 1:
co.inputs.put(Direction.LEFT, true);
break;
case 2:
co.inputs.put(Direction.RIGHT, true);
break;
case 3:
co.inputs.put(Direction.DOWN, true);
break;
case 4:
co.inputs.put(Direction.UP, true);
break;
}
}
}