SimplyGladiators/core/src/com/saltosion/gladiator/gui/nodes/ImageNode.java

52 lines
1.4 KiB
Java

/**
* GladiatorBrawler is a 2D swordfighting game.
* Copyright (C) 2015 Jeasonfire/Allexit
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package com.saltosion.gladiator.gui.nodes;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.saltosion.gladiator.gui.properties.ImageProperty;
/**
*
* @author somersby
*/
public class ImageNode extends GUINode implements ImageProperty {
private Sprite image;
public ImageNode(String ID, Sprite image) {
super(ID);
this.image = image;
}
@Override
public Sprite getImage() {
return this.image;
}
public ImageNode setImage(Sprite image) {
this.image = image;
return this;
}
}