SimplyGladiators/core/src/com/saltosion/gladiator/gui/properties/InteractiveProperty.java

57 lines
1.7 KiB
Java

/**
* GladiatorBrawler is a 2D swordfighting game.
* Copyright (C) 2015 Jeasonfire/Allexit
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.saltosion.gladiator.gui.properties;
public interface InteractiveProperty {
/**
* Called when the mouse enters the node's elements.
*
* @param x position of the mouse.
* @param y position of the mouse.
*/
public void mouseEnter(float x, float y);
/**
* Called when the mouse leaves the node's elements.
*
* @param x position of the mouse.
* @param y position of the mouse.
*/
public void mouseLeave(float x, float y);
/**
* Called when someone presses a mouse button on the node's elements.
*
* @param x position of the mouse.
* @param y position of the mouse.
* @param mouseButton button pressed.
*/
public void pressed(int x, int y, int mouseButton);
/**
*
* Called when someone releases a mouse button on the node's elements.
*
* @param x position of the mouse.
* @param y position of the mouse.
* @param mouseButton button pressed.
*/
public void released(int x, int y, int mouseButton);
}