47 lines
1.3 KiB
Java
47 lines
1.3 KiB
Java
/**
|
|
* GladiatorBrawler is a 2D swordfighting game.
|
|
* Copyright (C) 2015 Jeasonfire/Allexit
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.saltosion.gladiator.components;
|
|
|
|
import com.badlogic.ashley.core.Component;
|
|
import com.saltosion.gladiator.listeners.AIListener;
|
|
|
|
public class CAI extends Component {
|
|
|
|
private AIListener listener;
|
|
private float reactDistance = 1;
|
|
|
|
public CAI setReactDistance(float reactDistance) {
|
|
this.reactDistance = reactDistance;
|
|
return this;
|
|
}
|
|
|
|
public float getReactDistance() {
|
|
return reactDistance;
|
|
}
|
|
|
|
public CAI setAIListener(AIListener listener) {
|
|
this.listener = listener;
|
|
return this;
|
|
}
|
|
|
|
public AIListener getAIListener() {
|
|
return listener;
|
|
}
|
|
|
|
}
|