39 lines
1.2 KiB
Java
39 lines
1.2 KiB
Java
/**
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* GladiatorBrawler is a 2D swordfighting game.
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* Copyright (C) 2015 Jeasonfire/Allexit
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.saltosion.gladiator.gui.creators;
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import com.saltosion.gladiator.gui.nodes.TextNode;
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import com.saltosion.gladiator.util.AppUtil;
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public class InGameGUICreator implements GUICreator {
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private TextNode levelChangeText;
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@Override
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public void create() {
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levelChangeText = new TextNode("level_change_text", "Round X");
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levelChangeText.setPosition(0.435f, 0.5f);
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AppUtil.guiManager.getRootNode().addChild(levelChangeText);
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}
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public TextNode getLevelChangeText() {
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return this.levelChangeText;
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}
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}
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