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package com.saltosion.gladiator.util;
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import com.badlogic.ashley.core.Entity;
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import com.badlogic.gdx.math.Vector2;
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public class AppUtil {
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public static Entity player;
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public static final int VPHEIGHT_CONST = 24;
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public static final Vector2 JUMP_FORCE = new Vector2(0, 12000);
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}
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