SimplyGladiators/core/src/com/saltosion/gladiator/input/InputReceivers.java

47 lines
1.8 KiB
Java

/**
* GladiatorBrawler is a 2D swordfighting game.
* Copyright (C) 2015 Jeasonfire/Allexit
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.saltosion.gladiator.input;
import java.util.HashMap;
import com.saltosion.gladiator.util.Direction;
import com.saltosion.gladiator.util.Name;
public class InputReceivers {
public static final HashMap<String, InputReceiver> inputreceivers = new HashMap<String, InputReceiver>();
static {
inputreceivers.put(Name.MOVE_LEFT, new IRMoveLeft());
inputreceivers.put(Name.MOVE_RIGHT, new IRMoveRight());
inputreceivers.put(Name.JUMP, new IRJump());
inputreceivers.put(Name.SWING_LEFT, new IRSwing(Direction.LEFT));
inputreceivers.put(Name.SWING_RIGHT, new IRSwing(Direction.RIGHT));
inputreceivers.put(Name.SWING_UP, new IRSwing(Direction.UP));
inputreceivers.put(Name.SWING_DOWN, new IRSwing(Direction.DOWN));
inputreceivers.put(Name.PARRY, new IRParry());
inputreceivers.put(Name.DEBUG, new IRDebugToggle());
inputreceivers.put(Name.SKIP_INTRO, new IRSkipIntros());
inputreceivers.put(Name.NEXT_LEVEL, new IRNextLevel());
}
public static InputReceiver getReceiver(String key) {
return inputreceivers.get(key);
}
}