campfire/Assets/SteamVR/InteractionSystem/Teleport/Materials/TeleportAreaHighlightedBright.mat

205 lines
4.9 KiB
Plaintext
Raw Permalink Normal View History

2020-04-29 19:40:05 +02:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TeleportAreaHighlightedBright
m_Shader: {fileID: 4800000, guid: 787d7485aa6482341a9f55fa37fb84f1, type: 3}
m_ShaderKeywords: S_SPECULAR_NONE S_UNLIT _ALPHAPREMULTIPLY_ON _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: 3000
stringTagMap:
OriginalShader: Standard
RenderType: Transparent
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: g_tOverrideLightmap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BumpScale
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _Darken
second: 0.745
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 10
- first:
name: _EmissionScaleUI
second: 0
- first:
name: _FogMultiplier
second: 1
- first:
name: _Glossiness
second: 0.126
- first:
name: _Metallic
second: 0.368
- first:
name: _Mode
second: 3
- first:
name: _OcclusionStrength
second: 1
- first:
name: _OcclusionStrengthDirectDiffuse
second: 1
- first:
name: _OcclusionStrengthDirectSpecular
second: 1
- first:
name: _OcclusionStrengthIndirectDiffuse
second: 1
- first:
name: _OcclusionStrengthIndirectSpecular
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _SeeThru
second: 0.454
- first:
name: _SpecularMode
second: 2
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 0
- first:
name: g_bReceiveShadows
second: 1
- first:
name: g_bUnlit
second: 1
- first:
name: g_bWorldAlignedTexture
second: 0
- first:
name: g_flCubeMapScalar
second: 1
- first:
name: g_flReflectanceBias
second: 0
- first:
name: g_flReflectanceMax
second: 1
- first:
name: g_flReflectanceMin
second: 0
- first:
name: g_flReflectanceScale
second: 1
m_Colors:
- first:
name: _Color
second: {r: 0.18325105, g: 0.7196769, b: 0.743, a: 0.61960787}
- first:
name: _EmissionColor
second: {r: 0.25824147, g: 0.91758215, b: 1, a: 1}
- first:
name: _EmissionColorUI
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _SpecColor
second: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- first:
name: _TintColor
second: {r: 0, g: 0.7932589, b: 0.828, a: 0.551}
- first:
name: g_vWorldAlignedNormalTangentU
second: {r: -1, g: 0, b: 0, a: 0}
- first:
name: g_vWorldAlignedNormalTangentV
second: {r: 0, g: 0, b: 1, a: 0}
- first:
name: g_vWorldAlignedTextureNormal
second: {r: 0, g: 1, b: 0, a: 0}
- first:
name: g_vWorldAlignedTexturePosition
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: g_vWorldAlignedTextureSize
second: {r: 1, g: 1, b: 1, a: 0}