Fix colliders

This commit is contained in:
Jens Pitkänen 2020-04-19 17:21:24 +03:00
parent b301599974
commit 05329adce6
4 changed files with 102 additions and 50 deletions

View File

@ -100,7 +100,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 664587661892241191}
- component: {fileID: 3740775333387538961}
- component: {fileID: 3313787702854768125}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
@ -115,15 +115,15 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4030757379513544979}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8265150240760341263}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!64 &3740775333387538961
MeshCollider:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &3313787702854768125
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -132,10 +132,9 @@ MeshCollider:
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 14
m_Mesh: {fileID: -4095829847968280453, guid: 4facd75878c39c7499d4291e717cda98, type: 3}
serializedVersion: 2
m_Size: {x: 1, y: 0.2, z: 1}
m_Center: {x: 0, y: 0.041, z: 0}
--- !u!1 &4797807552203538256
GameObject:
m_ObjectHideFlags: 0

View File

@ -1,5 +1,49 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &88365349353915788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4554968707355299899}
- component: {fileID: 5409517528740176079}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4554968707355299899
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88365349353915788}
m_LocalRotation: {x: -0, y: -0.10402069, z: -0, w: 0.99457514}
m_LocalPosition: {x: 0.03, y: 0.27141744, z: -0.021}
m_LocalScale: {x: 3.4379, y: 0.54283494, z: 0.73788685}
m_Children: []
m_Father: {fileID: 1537215554624875642}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -11.942, z: 0}
--- !u!65 &5409517528740176079
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88365349353915788}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &110889063446132937
GameObject:
m_ObjectHideFlags: 0
@ -28,23 +72,10 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5208747214434309696}
- {fileID: 4554968707355299899}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &863242262232210809
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9084453306067018835}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 14
m_Mesh: {fileID: 2534964839176971238, guid: 4ea0140474f39ac47bdd8b1bcc130ea2, type: 3}
--- !u!1001 &951274577046027610
PrefabInstance:
m_ObjectHideFlags: 0
@ -134,12 +165,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4ea0140474f39ac47bdd8b1bcc130ea2, type: 3}
--- !u!1 &9084453306067018835 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 4ea0140474f39ac47bdd8b1bcc130ea2,
type: 3}
m_PrefabInstance: {fileID: 951274577046027610}
m_PrefabAsset: {fileID: 0}
--- !u!4 &5208747214434309696 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 4ea0140474f39ac47bdd8b1bcc130ea2,

View File

@ -1,19 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!64 &6294591651480027558
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 992576804869936758}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 14
m_Mesh: {fileID: 5385617091279237461, guid: 88768e5e916bdea47b890bb833348313, type: 3}
--- !u!1 &2086008818391599545
GameObject:
m_ObjectHideFlags: 0
@ -45,6 +31,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4295605565537018981}
- {fileID: 7722979984909929174}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -90,6 +77,50 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &8445609960004857605
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7722979984909929174}
- component: {fileID: 8953589864355665736}
m_Layer: 10
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7722979984909929174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445609960004857605}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.0027, z: 0.2278}
m_LocalScale: {x: 0.071112804, y: 0.06466763, z: 0.479739}
m_Children: []
m_Father: {fileID: 1830340994370403595}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &8953589864355665736
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445609960004857605}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &9144482413452185471
PrefabInstance:
m_ObjectHideFlags: 0
@ -184,12 +215,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 88768e5e916bdea47b890bb833348313, type: 3}
--- !u!1 &992576804869936758 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 88768e5e916bdea47b890bb833348313,
type: 3}
m_PrefabInstance: {fileID: 9144482413452185471}
m_PrefabAsset: {fileID: 0}
--- !u!4 &4295605565537018981 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 88768e5e916bdea47b890bb833348313,

View File

@ -35,6 +35,9 @@ GraphicsSettings:
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}