Merge branch 'master' into perf-build
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commit
7ff005a514
@ -67,10 +67,12 @@ public class ItemGrabber : MonoBehaviour {
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CanIgniteTorch |= Campfire != null && TorchableItem != null;
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}
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bool JustPickedUpCasette = false;
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if (Casette != null && Input.GetButtonDown("Grab")) {
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Casette.Play(PreviousCasette);
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PreviousCasette = Casette;
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Casette = null;
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JustPickedUpCasette = true;
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} else if (Campfire == null && LookedAtItem != null && Input.GetButtonDown("Grab")) {
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LookedAtItem.PickUp(HandTransform);
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GrabbedItems.Add(LookedAtItem);
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@ -91,7 +93,7 @@ public class ItemGrabber : MonoBehaviour {
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}
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}
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if (Input.GetButtonDown("Grab") && (LookedAtItem == null || Campfire != null) && ThrowableItem != null) {
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if (Input.GetButtonDown("Grab") && (LookedAtItem == null || Campfire != null) && ThrowableItem != null && !JustPickedUpCasette) {
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Vector3 DropPosition;
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if (Campfire != null) {
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DropPosition = Campfire.transform.position + Vector3.up * 0.7f;
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@ -133,9 +135,7 @@ public class ItemGrabber : MonoBehaviour {
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}
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}
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PrimaryIndicator.alpha = Mathf.Lerp(PrimaryIndicator.alpha,
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Casette != null || LookedAtItem != null || Campfire != null || ThrowableItem != null ? 1 : 0,
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10f * Time.deltaTime);
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float PrimaryIndicatorTargetAlpha = 1;
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if (Casette != null) {
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PrimaryText.text = Casette.DisplayPrompt;
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} else if (Campfire != null && ThrowableItem != null) {
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@ -144,12 +144,15 @@ public class ItemGrabber : MonoBehaviour {
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PrimaryText.text = $"Take {LookedAtItem.Quality.DisplayName}";
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} else if (ThrowableItem != null) {
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PrimaryText.text = $"Throw {ThrowableItem.Quality.DisplayName}";
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} else {
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PrimaryIndicatorTargetAlpha = 0;
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}
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PrimaryIndicator.alpha = Mathf.Lerp(PrimaryIndicator.alpha, PrimaryIndicatorTargetAlpha, 10f * Time.deltaTime);
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SecondaryIndicator.alpha = Mathf.Lerp(SecondaryIndicator.alpha, CanIgniteTorch ? 1 : 0, 10f * Time.deltaTime);
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if (CanIgniteTorch) {
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SecondaryText.text = $"Ignite {TorchableItem.Quality.DisplayName}";
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}
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SecondaryIndicator.alpha = Mathf.Lerp(SecondaryIndicator.alpha, CanIgniteTorch ? 1 : 0, 10f * Time.deltaTime);
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}
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private Item GetTorchableItem() {
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@ -52,11 +52,11 @@ public class StickSpawner : MonoBehaviour {
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LastSpawnedWasCasette = false;
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}
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CanSpawnNew = false;
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var Stick = GameObject.Instantiate(SpawnedThing, transform.position + Vector3.up * 2, Random.rotation);
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var Spawned = GameObject.Instantiate(SpawnedThing, transform.position + Vector3.up * 2, Random.rotation);
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if (LastSpawnedWasCasette) {
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SpawnedCasette = Spawned.GetComponent<CasettePickup>();
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} else {
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SpawnedStick = Stick.GetComponent<Item>();
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SpawnedStick = Spawned.GetComponent<Item>();
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}
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}
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