Add some optimizations

This commit is contained in:
Jens Pitkänen 2020-04-22 13:33:28 +03:00
parent 59b42a5623
commit bd3b2ef322
3 changed files with 26 additions and 163 deletions

View File

@ -1,49 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3867344767123534107
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 40b924e2dad56384a8df2a1e111bb675, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
mode:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 0, g: 0, b: 0, a: 1}
center:
overrideState: 0
value: {x: 0.5, y: 0.5}
intensity:
overrideState: 1
value: 0.1
smoothness:
overrideState: 0
value: 0.2
roundness:
overrideState: 0
value: 1
rounded:
overrideState: 0
value: 0
mask:
overrideState: 0
value: {fileID: 0}
defaultState: 1
opacity:
overrideState: 0
value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
@ -58,58 +14,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
settings:
- {fileID: 4497101660291343525}
- {fileID: 7912138405537174518}
- {fileID: 874794986963742608}
- {fileID: -3867344767123534107}
--- !u!114 &874794986963742608
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c1cb7e9e120078f43bce4f0b1be547a7, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 0
enabled:
overrideState: 1
value: 1
mode:
overrideState: 0
value: 1
intensity:
overrideState: 1
value: 0.2
color:
overrideState: 0
value: {r: 0, g: 0, b: 0, a: 1}
ambientOnly:
overrideState: 0
value: 1
noiseFilterTolerance:
overrideState: 0
value: 0
blurTolerance:
overrideState: 0
value: -4.6
upsampleTolerance:
overrideState: 0
value: -12
thicknessModifier:
overrideState: 0
value: 1
directLightingStrength:
overrideState: 0
value: 0
radius:
overrideState: 0
value: 0.25
quality:
overrideState: 0
value: 2
--- !u!114 &4497101660291343525
MonoBehaviour:
m_ObjectHideFlags: 3
@ -1421,50 +1325,3 @@ MonoBehaviour:
- 0.5
- 0.5
- 0.5
--- !u!114 &7912138405537174518
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
intensity:
overrideState: 1
value: 1
threshold:
overrideState: 0
value: 1
softKnee:
overrideState: 0
value: 0.5
clamp:
overrideState: 0
value: 65472
diffusion:
overrideState: 0
value: 7
anamorphicRatio:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
fastMode:
overrideState: 0
value: 0
dirtTexture:
overrideState: 0
value: {fileID: 0}
defaultState: 1
dirtIntensity:
overrideState: 0
value: 0

View File

@ -51,7 +51,7 @@ LightmapSettings:
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
@ -2603,7 +2603,7 @@ Light:
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 0.5
@ -17579,7 +17579,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1585922906}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c520d478f3d2445429bd7ac9c92b03a3, type: 3}
m_Name:
@ -24724,6 +24724,11 @@ PrefabInstance:
propertyPath: debugLayer.lightMeter.showCurves
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6125707628839966535, guid: 558201eae20fa5540a826edb23937665,
type: 3}
propertyPath: antialiasingMode
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6125707630481988370, guid: 558201eae20fa5540a826edb23937665,
type: 3}
propertyPath: GameState
@ -24862,7 +24867,7 @@ PrefabInstance:
- target: {fileID: 8702400494665140028, guid: 558201eae20fa5540a826edb23937665,
type: 3}
propertyPath: Radius.Array.data[0]
value: 40
value: 50
objectReference: {fileID: 0}
- target: {fileID: 8702400494665140028, guid: 558201eae20fa5540a826edb23937665,
type: 3}
@ -24938,11 +24943,6 @@ PrefabInstance:
propertyPath: ShowInEditor
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5133887194504435357, guid: 8cf3939d3cb6e684c8ac9618e68c8259,
type: 3}
propertyPath: DisableOnStart
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6166170817692975782, guid: 8cf3939d3cb6e684c8ac9618e68c8259,
type: 3}
propertyPath: m_LocalPosition.x

View File

@ -4,7 +4,7 @@
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 5
m_CurrentQuality: 1
m_QualitySettings:
- serializedVersion: 2
name: Very Low
@ -18,7 +18,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
@ -40,11 +40,12 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
pixelLightCount: 0
shadows: 0
name: Low (Performance Build)
pixelLightCount: 2
shadows: 1
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
@ -53,11 +54,11 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softParticles: 1
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
@ -75,6 +76,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
@ -88,7 +90,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@ -110,6 +112,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
@ -123,7 +126,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@ -145,6 +148,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
@ -158,7 +162,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@ -180,6 +184,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
@ -193,7 +198,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@ -215,6 +220,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2