Implement pause menu options
This commit is contained in:
parent
6dee081ae4
commit
cd1c3f27d4
@ -32,7 +32,7 @@ AudioMixerGroupController:
|
|||||||
m_Send: 00000000000000000000000000000000
|
m_Send: 00000000000000000000000000000000
|
||||||
m_Effects:
|
m_Effects:
|
||||||
- {fileID: -6119931374106344343}
|
- {fileID: -6119931374106344343}
|
||||||
m_UserColorIndex: 0
|
m_UserColorIndex: 1
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_BypassEffects: 0
|
m_BypassEffects: 0
|
||||||
@ -63,7 +63,7 @@ AudioMixerGroupController:
|
|||||||
m_Send: 00000000000000000000000000000000
|
m_Send: 00000000000000000000000000000000
|
||||||
m_Effects:
|
m_Effects:
|
||||||
- {fileID: 3581666672454972537}
|
- {fileID: 3581666672454972537}
|
||||||
m_UserColorIndex: 0
|
m_UserColorIndex: 8
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_BypassEffects: 0
|
m_BypassEffects: 0
|
||||||
@ -94,7 +94,7 @@ AudioMixerGroupController:
|
|||||||
m_Send: 00000000000000000000000000000000
|
m_Send: 00000000000000000000000000000000
|
||||||
m_Effects:
|
m_Effects:
|
||||||
- {fileID: 1928862306469247254}
|
- {fileID: 1928862306469247254}
|
||||||
m_UserColorIndex: 0
|
m_UserColorIndex: 3
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_BypassEffects: 0
|
m_BypassEffects: 0
|
||||||
@ -116,7 +116,15 @@ AudioMixerController:
|
|||||||
m_SuspendThreshold: -80
|
m_SuspendThreshold: -80
|
||||||
m_EnableSuspend: 1
|
m_EnableSuspend: 1
|
||||||
m_UpdateMode: 1
|
m_UpdateMode: 1
|
||||||
m_ExposedParameters: []
|
m_ExposedParameters:
|
||||||
|
- guid: f61e9e8888930534e91c19809f219fe6
|
||||||
|
name: Ambient Volume
|
||||||
|
- guid: fd01f6bdeaa870c4688fa6fcad7c3e41
|
||||||
|
name: Campfire Volume
|
||||||
|
- guid: fb57fa187cc2b4149a071e77ee9f3a45
|
||||||
|
name: Footstep Volume
|
||||||
|
- guid: 1dc5725402baaca40b189e10927dfd5f
|
||||||
|
name: Master Volume
|
||||||
m_AudioMixerGroupViews:
|
m_AudioMixerGroupViews:
|
||||||
- guids:
|
- guids:
|
||||||
- cce571dfddcbc694fa5856a9866157f8
|
- cce571dfddcbc694fa5856a9866157f8
|
||||||
@ -192,7 +200,7 @@ AudioMixerGroupController:
|
|||||||
m_Send: 00000000000000000000000000000000
|
m_Send: 00000000000000000000000000000000
|
||||||
m_Effects:
|
m_Effects:
|
||||||
- {fileID: 3705997264899357636}
|
- {fileID: 3705997264899357636}
|
||||||
m_UserColorIndex: 0
|
m_UserColorIndex: 6
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_BypassEffects: 0
|
m_BypassEffects: 0
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -313,6 +313,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
GameState: {fileID: 834592896}
|
GameState: {fileID: 834592896}
|
||||||
|
Options: {fileID: 481528468}
|
||||||
Mixer: {fileID: 24100000, guid: 032de345950918c4e89684078c6a7213, type: 2}
|
Mixer: {fileID: 24100000, guid: 032de345950918c4e89684078c6a7213, type: 2}
|
||||||
PlayingSnapshot: {fileID: -3105936107480203619, guid: 032de345950918c4e89684078c6a7213,
|
PlayingSnapshot: {fileID: -3105936107480203619, guid: 032de345950918c4e89684078c6a7213,
|
||||||
type: 2}
|
type: 2}
|
||||||
@ -577,6 +578,18 @@ RectTransform:
|
|||||||
type: 3}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 531861614376686525}
|
m_PrefabInstance: {fileID: 531861614376686525}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!114 &481528468 stripped
|
||||||
|
MonoBehaviour:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 2837007226937140173, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 5400695019531174117}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4082236b98d7bfb42b8cd2b342f7f31c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1001 &483093624
|
--- !u!1001 &483093624
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2388,6 +2401,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8651001597528790401, guid: 8ee6eecf5317b4841817712d24763e37,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: GameState
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 834592896}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 8ee6eecf5317b4841817712d24763e37, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 8ee6eecf5317b4841817712d24763e37, type: 3}
|
||||||
--- !u!1 &1585922906 stripped
|
--- !u!1 &1585922906 stripped
|
||||||
@ -3500,16 +3518,81 @@ PrefabInstance:
|
|||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 1921606960}
|
m_TransformParent: {fileID: 1921606960}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 226479021477264902, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 226479021477264902, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 60
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 317676106527232818, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 410328268247982429, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 519962654072447509, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: -100
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1470294652521727049, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1717919654148306914, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1717919654148306914, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 240
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2859368322435670320, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3479557468769067426, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3479557468769067426, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 120
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3588221716476260827, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 3588221716476260827, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3682198691915602031, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3965423868489175230, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 3965423868489175230, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4127888187077662439, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: -150
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5400695020334462788, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 5400695020334462788, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Alpha
|
propertyPath: m_Alpha
|
||||||
@ -3555,11 +3638,51 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Pause Menu
|
value: Pause Menu
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5638636099959851731, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6081099778283769688, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: -50
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6723009973072559076, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6793835621275301599, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7379875903275102228, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7379875903275102228, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 180
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7729775465812122422, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 7729775465812122422, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8362288861398798554, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8596077905715532586, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8904450836871494407, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 8904450836871494407, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
@ -3584,6 +3707,11 @@ PrefabInstance:
|
|||||||
propertyPath: GameState
|
propertyPath: GameState
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 834592896}
|
objectReference: {fileID: 834592896}
|
||||||
|
- target: {fileID: 6125707630481988370, guid: 558201eae20fa5540a826edb23937665,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: Options
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 481528468}
|
||||||
- target: {fileID: 6125707630481988396, guid: 558201eae20fa5540a826edb23937665,
|
- target: {fileID: 6125707630481988396, guid: 558201eae20fa5540a826edb23937665,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
|
@ -3,6 +3,7 @@ using UnityEngine.Audio;
|
|||||||
|
|
||||||
public class AudioMaster : MonoBehaviour {
|
public class AudioMaster : MonoBehaviour {
|
||||||
public GameState GameState;
|
public GameState GameState;
|
||||||
|
public Options Options;
|
||||||
|
|
||||||
public AudioMixer Mixer;
|
public AudioMixer Mixer;
|
||||||
public AudioMixerSnapshot PlayingSnapshot;
|
public AudioMixerSnapshot PlayingSnapshot;
|
||||||
@ -22,5 +23,14 @@ public class AudioMaster : MonoBehaviour {
|
|||||||
GameoverSnapshot,
|
GameoverSnapshot,
|
||||||
};
|
};
|
||||||
Mixer.TransitionToSnapshots(Snapshots, Weights, TransitionDuration);
|
Mixer.TransitionToSnapshots(Snapshots, Weights, TransitionDuration);
|
||||||
|
|
||||||
|
Mixer.SetFloat("Master Volume", ConvertRatioToDecibel(Options.MasterVolume));
|
||||||
|
Mixer.SetFloat("Campfire Volume", ConvertRatioToDecibel(Options.CampfireVolume));
|
||||||
|
Mixer.SetFloat("Ambient Volume", ConvertRatioToDecibel(Options.AmbientVolume));
|
||||||
|
Mixer.SetFloat("Footstep Volume", ConvertRatioToDecibel(Options.FootstepVolume));
|
||||||
|
}
|
||||||
|
|
||||||
|
private float ConvertRatioToDecibel(float x) {
|
||||||
|
return (Mathf.Pow(x, 0.16f) - 1) * 60f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
31
Assets/Scripts/AutoListPositioner.cs
Normal file
31
Assets/Scripts/AutoListPositioner.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[ExecuteAlways]
|
||||||
|
public class AutoListPositioner : MonoBehaviour {
|
||||||
|
public float Padding;
|
||||||
|
public List<float> SpecificPaddings;
|
||||||
|
|
||||||
|
private void Update() {
|
||||||
|
if (Application.isEditor) {
|
||||||
|
for (int Index = SpecificPaddings.Count; Index < transform.childCount - 1; Index++) {
|
||||||
|
SpecificPaddings.Add(Padding);
|
||||||
|
}
|
||||||
|
|
||||||
|
RectTransform Parent = GetComponent<RectTransform>();
|
||||||
|
float Y = Parent.position.y;
|
||||||
|
for (int Index = 0; Index < transform.childCount; Index++) {
|
||||||
|
RectTransform Child = transform.GetChild(Index).GetComponent<RectTransform>();
|
||||||
|
if (Child) {
|
||||||
|
Child.position = new Vector2(Child.position.x, Y);
|
||||||
|
if (Index < SpecificPaddings.Count) {
|
||||||
|
Y -= Child.rect.height + SpecificPaddings[Index];
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Debug.LogWarning($"AutoListPositioner {name} has non-UI children!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/AutoListPositioner.cs.meta
Normal file
11
Assets/Scripts/AutoListPositioner.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 47037e59030599a45aa61a1248c05e3b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -4,6 +4,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class CameraController : MonoBehaviour {
|
public class CameraController : MonoBehaviour {
|
||||||
public GameState GameState;
|
public GameState GameState;
|
||||||
|
public Options Options;
|
||||||
public Transform BodyTransform;
|
public Transform BodyTransform;
|
||||||
public Transform HeadTransform;
|
public Transform HeadTransform;
|
||||||
|
|
||||||
@ -19,11 +20,11 @@ public class CameraController : MonoBehaviour {
|
|||||||
Cursor.lockState = CursorLockMode.Locked;
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
|
||||||
Vector3 Eulers = BodyTransform.localEulerAngles;
|
Vector3 Eulers = BodyTransform.localEulerAngles;
|
||||||
Eulers.y += Input.GetAxis("Mouse X");
|
Eulers.y += Input.GetAxis("Mouse X") * Options.MouseSensitivity * (Options.InvertMouseX ? -1 : 1);
|
||||||
BodyTransform.localEulerAngles = Eulers;
|
BodyTransform.localEulerAngles = Eulers;
|
||||||
|
|
||||||
Eulers = HeadTransform.localEulerAngles;
|
Eulers = HeadTransform.localEulerAngles;
|
||||||
Eulers.x -= Input.GetAxis("Mouse Y");
|
Eulers.x -= Input.GetAxis("Mouse Y") * Options.MouseSensitivity * (Options.InvertMouseY ? -1 : 1);
|
||||||
if (Eulers.x > 90 && Eulers.x < 180) {
|
if (Eulers.x > 90 && Eulers.x < 180) {
|
||||||
Eulers.x = 90;
|
Eulers.x = 90;
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class CampfireSfx : MonoBehaviour {
|
public class CampfireSfx : MonoBehaviour {
|
||||||
|
public GameState GameState;
|
||||||
public AudioSource ActiveBurnSource;
|
public AudioSource ActiveBurnSource;
|
||||||
public AudioSource AmbientSource;
|
public AudioSource AmbientSource;
|
||||||
public AudioSource IntenseAmbientSource;
|
public AudioSource IntenseAmbientSource;
|
||||||
@ -18,10 +19,6 @@ public class CampfireSfx : MonoBehaviour {
|
|||||||
private void Update() {
|
private void Update() {
|
||||||
ActiveBurn = Mathf.Max(0, ActiveBurn - Time.deltaTime);
|
ActiveBurn = Mathf.Max(0, ActiveBurn - Time.deltaTime);
|
||||||
|
|
||||||
ActiveBurnSource.pitch = Time.timeScale;
|
|
||||||
AmbientSource.pitch = Time.timeScale;
|
|
||||||
IntenseAmbientSource.pitch = Time.timeScale;
|
|
||||||
|
|
||||||
if (Campfire.TimeToEnd <= 0) {
|
if (Campfire.TimeToEnd <= 0) {
|
||||||
IntenseAmbientSource.volume = Mathf.Lerp(IntenseAmbientSource.volume, 0, 10f * Time.deltaTime);
|
IntenseAmbientSource.volume = Mathf.Lerp(IntenseAmbientSource.volume, 0, 10f * Time.deltaTime);
|
||||||
ActiveBurnSource.volume = Mathf.Lerp(ActiveBurnSource.volume, 0, 10f * Time.deltaTime);
|
ActiveBurnSource.volume = Mathf.Lerp(ActiveBurnSource.volume, 0, 10f * Time.deltaTime);
|
||||||
@ -33,9 +30,8 @@ public class CampfireSfx : MonoBehaviour {
|
|||||||
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime);
|
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool StartEndClip = Campfire.TimeToEnd <= EndClip.length && AmbientSource.clip != EndClip;
|
bool StartEndClip = Campfire.TimeToEnd <= EndClip.length && AmbientSource.clip != EndClip;
|
||||||
bool StopEndClip = Campfire.TimeToEnd > EndClip.length && AmbientSource.clip == EndClip;
|
bool StopEndClip = AmbientSource.clip == EndClip && (Campfire.TimeToEnd > EndClip.length || GameState.Current == State.Paused);
|
||||||
if (StartEndClip) {
|
if (StartEndClip) {
|
||||||
AmbientSource.clip = EndClip;
|
AmbientSource.clip = EndClip;
|
||||||
AmbientSource.time = Mathf.Clamp(EndClip.length - Campfire.TimeToEnd, 0, EndClip.length - 0.01f);
|
AmbientSource.time = Mathf.Clamp(EndClip.length - Campfire.TimeToEnd, 0, EndClip.length - 0.01f);
|
||||||
|
@ -22,10 +22,6 @@ public class GameOverMenu : MonoBehaviour {
|
|||||||
Canvas.blocksRaycasts = IsGameOver;
|
Canvas.blocksRaycasts = IsGameOver;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Resume() {
|
|
||||||
GameState.Current = State.Playing;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Replay() {
|
public void Replay() {
|
||||||
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
||||||
}
|
}
|
||||||
|
23
Assets/Scripts/Options.cs
Normal file
23
Assets/Scripts/Options.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Options : MonoBehaviour {
|
||||||
|
public bool InvertMouseX { get; set; }
|
||||||
|
public bool InvertMouseY { get; set; }
|
||||||
|
public bool CameraBobbing { get; set; }
|
||||||
|
public float MouseSensitivity { get; set; }
|
||||||
|
public float MasterVolume { get; set; }
|
||||||
|
public float CampfireVolume { get; set; }
|
||||||
|
public float AmbientVolume { get; set; }
|
||||||
|
public float FootstepVolume { get; set; }
|
||||||
|
|
||||||
|
private void Awake() {
|
||||||
|
InvertMouseX = false;
|
||||||
|
InvertMouseY = false;
|
||||||
|
CameraBobbing = false;
|
||||||
|
MouseSensitivity = 2f;
|
||||||
|
MasterVolume = 0.3f;
|
||||||
|
CampfireVolume = 1f;
|
||||||
|
AmbientVolume = 1f;
|
||||||
|
FootstepVolume = 1f;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Options.cs.meta
Normal file
11
Assets/Scripts/Options.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4082236b98d7bfb42b8cd2b342f7f31c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,8 +1,20 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
[RequireComponent(typeof(CanvasGroup))]
|
[RequireComponent(typeof(CanvasGroup))]
|
||||||
public class PauseMenu : MonoBehaviour {
|
public class PauseMenu : MonoBehaviour {
|
||||||
public GameState GameState;
|
public GameState GameState;
|
||||||
|
public Options Options;
|
||||||
|
|
||||||
|
[Header("Option inputs")]
|
||||||
|
public Toggle InvertMouseX;
|
||||||
|
public Toggle InvertMouseY;
|
||||||
|
public Toggle CameraBobbing;
|
||||||
|
public Slider MouseSensitivity;
|
||||||
|
public Slider MasterVolume;
|
||||||
|
public Slider CampfireVolume;
|
||||||
|
public Slider AmbientVolume;
|
||||||
|
public Slider FootstepVolume;
|
||||||
|
|
||||||
private CanvasGroup Canvas;
|
private CanvasGroup Canvas;
|
||||||
private bool Paused {
|
private bool Paused {
|
||||||
@ -16,6 +28,17 @@ public class PauseMenu : MonoBehaviour {
|
|||||||
Fade(true);
|
Fade(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Start() {
|
||||||
|
InvertMouseX.isOn = Options.InvertMouseX;
|
||||||
|
InvertMouseY.isOn = Options.InvertMouseY;
|
||||||
|
CameraBobbing.isOn = Options.CameraBobbing;
|
||||||
|
MouseSensitivity.value = Options.MouseSensitivity;
|
||||||
|
MasterVolume.value = Options.MasterVolume;
|
||||||
|
CampfireVolume.value = Options.CampfireVolume;
|
||||||
|
AmbientVolume.value = Options.AmbientVolume;
|
||||||
|
FootstepVolume.value = Options.FootstepVolume;
|
||||||
|
}
|
||||||
|
|
||||||
private void Update() {
|
private void Update() {
|
||||||
Fade(false);
|
Fade(false);
|
||||||
}
|
}
|
||||||
@ -24,4 +47,8 @@ public class PauseMenu : MonoBehaviour {
|
|||||||
Canvas.alpha = Mathf.Lerp(Canvas.alpha, Paused ? 1 : 0, instant ? 1 : 10f * Time.unscaledDeltaTime);
|
Canvas.alpha = Mathf.Lerp(Canvas.alpha, Paused ? 1 : 0, instant ? 1 : 10f * Time.unscaledDeltaTime);
|
||||||
Canvas.blocksRaycasts = Paused;
|
Canvas.blocksRaycasts = Paused;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Resume() {
|
||||||
|
GameState.Current = State.Playing;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user