Add quit button to pause menu and fix build
This commit is contained in:
parent
52a8c2d6d3
commit
cff7439413
@ -1,5 +1,134 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &55738144867450552
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8367774084993859881}
|
||||
- component: {fileID: 1773797959613665485}
|
||||
- component: {fileID: 5814793508332930773}
|
||||
- component: {fileID: 3808715198819232677}
|
||||
m_Layer: 5
|
||||
m_Name: Quit Button
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8367774084993859881
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 55738144867450552}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2739971973133373400}
|
||||
m_Father: {fileID: 6755247300797306272}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: -20, y: 60}
|
||||
m_SizeDelta: {x: 160, y: 50}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &1773797959613665485
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 55738144867450552}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5814793508332930773
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 55738144867450552}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &3808715198819232677
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 55738144867450552}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 5814793508332930773}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 5400695020334462791}
|
||||
m_MethodName: Quit
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &113812485386852927
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -475,6 +604,7 @@ RectTransform:
|
||||
- {fileID: 5400695019851472732}
|
||||
- {fileID: 2316617036968199621}
|
||||
- {fileID: 2023163602813406806}
|
||||
- {fileID: 8367774084993859881}
|
||||
m_Father: {fileID: 5400695020334462789}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -2570,7 +2700,6 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
GameState: {fileID: 0}
|
||||
Options: {fileID: 2837007226937140173}
|
||||
InvertMouseX: {fileID: 0}
|
||||
InvertMouseY: {fileID: 3688206207163001157}
|
||||
CameraBobbing: {fileID: 2164472545587475712}
|
||||
MouseSensitivity: {fileID: 4413106551099451582}
|
||||
@ -3692,9 +3821,9 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 60}
|
||||
m_AnchoredPosition: {x: 20, y: 60}
|
||||
m_SizeDelta: {x: 160, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &3618535302975715482
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -3785,6 +3914,83 @@ MonoBehaviour:
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &9110732146301057963
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2739971973133373400}
|
||||
- component: {fileID: 1828405766009577784}
|
||||
- component: {fileID: 5259050888782707427}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2739971973133373400
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9110732146301057963}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8367774084993859881}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1828405766009577784
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9110732146301057963}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5259050888782707427
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9110732146301057963}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: a0bb3d007c7133149bd1682bd93b776f, type: 3}
|
||||
m_FontSize: 26
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Quit
|
||||
--- !u!1 &9138595278049255356
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1,6 +1,7 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public class FGAssetModificationProcessor : UnityEditor.AssetModificationProcessor {
|
||||
static string[] OnWillSaveAssets(string[] paths) {
|
||||
foreach (GameObject obj in GameObject.FindGameObjectsWithTag("Generator")) {
|
||||
@ -25,3 +26,4 @@ public class FGAssetModificationProcessor : UnityEditor.AssetModificationProcess
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -50,4 +50,8 @@ public class PauseMenu : MonoBehaviour {
|
||||
public void Resume() {
|
||||
GameState.Current = State.Playing;
|
||||
}
|
||||
|
||||
public void Quit() {
|
||||
Application.Quit();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user