Remove raw asset from Assets/
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<?xml version="1.0" encoding="utf-8" ?>
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<spacescapelayers>
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<layer>
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<destBlendFactor>one</destBlendFactor>
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<farColor>0 0 0 1</farColor>
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<hdrMultiplier>1</hdrMultiplier>
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<hdrPower>2</hdrPower>
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<maskEnabled>false</maskEnabled>
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<maskGain>0.5</maskGain>
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<maskLacunarity>2</maskLacunarity>
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<maskNoiseType>fbm</maskNoiseType>
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<maskOctaves>1</maskOctaves>
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<maskOffset>1</maskOffset>
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<maskPower>1</maskPower>
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<maskScale>1</maskScale>
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<maskSeed>1</maskSeed>
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<maskThreshold>0</maskThreshold>
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<name>Smol stars</name>
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<nearColor>1 1 1 1</nearColor>
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<numPoints>1000</numPoints>
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<pointSize>2</pointSize>
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<seed>834521</seed>
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<sourceBlendFactor>one</sourceBlendFactor>
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<type>points</type>
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</layer>
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<layer>
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<destBlendFactor>one</destBlendFactor>
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<farColor>0 0 0 1</farColor>
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<hdrMultiplier>1</hdrMultiplier>
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<hdrPower>2</hdrPower>
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<maskEnabled>false</maskEnabled>
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<maskGain>0.5</maskGain>
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<maskLacunarity>2</maskLacunarity>
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<maskNoiseType>fbm</maskNoiseType>
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<maskOctaves>1</maskOctaves>
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<maskOffset>1</maskOffset>
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<maskPower>1</maskPower>
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<maskScale>1</maskScale>
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<maskSeed>1</maskSeed>
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<maskThreshold>0</maskThreshold>
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<name>Big stars</name>
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<nearColor>1 1 1 1</nearColor>
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<numPoints>1000</numPoints>
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<pointSize>1</pointSize>
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<seed>762</seed>
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<sourceBlendFactor>one</sourceBlendFactor>
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<type>points</type>
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</layer>
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<layer>
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<destBlendFactor>one</destBlendFactor>
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<farColor>0 0 0 1</farColor>
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<hdrMultiplier>1</hdrMultiplier>
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<hdrPower>2</hdrPower>
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<maskEnabled>false</maskEnabled>
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<maskGain>0.5</maskGain>
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<maskLacunarity>2</maskLacunarity>
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<maskNoiseType>fbm</maskNoiseType>
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<maskOctaves>1</maskOctaves>
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<maskOffset>1</maskOffset>
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<maskPower>1</maskPower>
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<maskScale>1</maskScale>
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<maskSeed>1</maskSeed>
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<maskThreshold>0</maskThreshold>
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<name>Dust v smol stars</name>
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<nearColor>1 1 1 1</nearColor>
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<numPoints>800</numPoints>
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<pointSize>1</pointSize>
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<seed>6432</seed>
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<sourceBlendFactor>one</sourceBlendFactor>
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<type>points</type>
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</layer>
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<layer>
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<destBlendFactor>one</destBlendFactor>
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<ditherAmount>0.03</ditherAmount>
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<gain>100</gain>
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<hdrMultiplier>1</hdrMultiplier>
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<hdrPower>1</hdrPower>
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<innerColor>0.117647 0.105882 0.117647 1</innerColor>
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<lacunarity>1</lacunarity>
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<name>Space Mist</name>
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<noiseType>fbm</noiseType>
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<octaves>2</octaves>
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<offset>1</offset>
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<outerColor>0 0 0 1</outerColor>
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<powerAmount>1</powerAmount>
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<previewTextureSize>256</previewTextureSize>
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<scale>1</scale>
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<seed>512</seed>
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<shelfAmount>0</shelfAmount>
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<sourceBlendFactor>one</sourceBlendFactor>
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<type>noise</type>
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</layer>
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</spacescapelayers>
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@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: a6ea636f45cb16642891f8f7679c81b1
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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