Fix campfire bug
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6835ba513c
commit
f6e14e0ec4
@ -133,9 +133,7 @@ public class ItemGrabber : MonoBehaviour {
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}
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}
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PrimaryIndicator.alpha = Mathf.Lerp(PrimaryIndicator.alpha,
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Casette != null || LookedAtItem != null || Campfire != null || ThrowableItem != null ? 1 : 0,
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10f * Time.deltaTime);
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float PrimaryIndicatorTargetAlpha = 1;
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if (Casette != null) {
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PrimaryText.text = Casette.DisplayPrompt;
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} else if (Campfire != null && ThrowableItem != null) {
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@ -144,12 +142,15 @@ public class ItemGrabber : MonoBehaviour {
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PrimaryText.text = $"Take {LookedAtItem.Quality.DisplayName}";
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} else if (ThrowableItem != null) {
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PrimaryText.text = $"Throw {ThrowableItem.Quality.DisplayName}";
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} else {
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PrimaryIndicatorTargetAlpha = 0;
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}
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PrimaryIndicator.alpha = Mathf.Lerp(PrimaryIndicator.alpha, PrimaryIndicatorTargetAlpha, 10f * Time.deltaTime);
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SecondaryIndicator.alpha = Mathf.Lerp(SecondaryIndicator.alpha, CanIgniteTorch ? 1 : 0, 10f * Time.deltaTime);
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if (CanIgniteTorch) {
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SecondaryText.text = $"Ignite {TorchableItem.Quality.DisplayName}";
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}
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SecondaryIndicator.alpha = Mathf.Lerp(SecondaryIndicator.alpha, CanIgniteTorch ? 1 : 0, 10f * Time.deltaTime);
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}
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private Item GetTorchableItem() {
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