41 lines
940 B
C#
41 lines
940 B
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Unparents an object and keeps track of the old parent
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//
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//=============================================================================
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using UnityEngine;
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using System.Collections;
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namespace Valve.VR.InteractionSystem
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{
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//-------------------------------------------------------------------------
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public class Unparent : MonoBehaviour
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{
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Transform oldParent;
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//-------------------------------------------------
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void Start()
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{
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oldParent = transform.parent;
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transform.parent = null;
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gameObject.name = oldParent.gameObject.name + "." + gameObject.name;
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}
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//-------------------------------------------------
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void Update()
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{
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if ( oldParent == null )
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Object.Destroy( gameObject );
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}
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//-------------------------------------------------
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public Transform GetOldParent()
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{
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return oldParent;
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}
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}
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}
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