22 lines
476 B
C#
22 lines
476 B
C#
using UnityEditor;
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using UnityEngine;
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using System.CodeDom;
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using Microsoft.CSharp;
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using System.IO;
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using System.CodeDom.Compiler;
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using System.Linq;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Linq.Expressions;
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using System;
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namespace Valve.VR
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{
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[CustomPropertyDrawer(typeof(SteamVR_Action_Pose))]
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public class SteamVR_Input_Action_Pose_PropertyEditor : SteamVR_Input_Action_GenericPropertyEditor<SteamVR_Action_Pose>
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{
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}
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} |