24 lines
528 B
C#
24 lines
528 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Valve.VR.InteractionSystem;
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public class TeleportTerrain : TeleportMarkerBase {
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public override void UpdateVisuals() {
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}
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public override void Highlight(bool highlight) {
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}
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public override void SetAlpha(float tintAlpha, float alphaPercent) {
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}
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public override bool ShouldActivate(Vector3 playerPosition) {
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return true;
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}
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public override bool ShouldMovePlayer() {
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return true;
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}
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}
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