campfire/Assets/SteamVR/Editor/SteamVR_Editor.cs
2020-04-29 20:40:05 +03:00

127 lines
3.9 KiB
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Custom inspector display for SteamVR_Camera
//
//=============================================================================
using UnityEngine;
using UnityEditor;
using System.IO;
using Valve.VR;
[CustomEditor(typeof(SteamVR_Camera)), CanEditMultipleObjects]
public class SteamVR_Editor : Editor
{
int bannerHeight = 150;
Texture logo;
SerializedProperty script, wireframe;
string GetResourcePath()
{
var ms = MonoScript.FromScriptableObject(this);
var path = AssetDatabase.GetAssetPath(ms);
path = Path.GetDirectoryName(path);
return path.Substring(0, path.Length - "Editor".Length) + "Textures/";
}
void OnEnable()
{
var resourcePath = GetResourcePath();
logo = AssetDatabase.LoadAssetAtPath<Texture2D>(resourcePath + "logo.png");
script = serializedObject.FindProperty("m_Script");
wireframe = serializedObject.FindProperty("wireframe");
foreach (SteamVR_Camera target in targets)
target.ForceLast();
}
public override void OnInspectorGUI()
{
serializedObject.Update();
var rect = GUILayoutUtility.GetRect(Screen.width - 38, bannerHeight, GUI.skin.box);
if (logo)
GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit);
if (!Application.isPlaying)
{
var expand = false;
var collapse = false;
foreach (SteamVR_Camera target in targets)
{
if (AssetDatabase.Contains(target))
continue;
if (target.isExpanded)
collapse = true;
else
expand = true;
}
if (expand)
{
GUILayout.BeginHorizontal();
if (GUILayout.Button("Expand"))
{
foreach (SteamVR_Camera target in targets)
{
if (AssetDatabase.Contains(target))
continue;
if (!target.isExpanded)
{
target.Expand();
EditorUtility.SetDirty(target);
}
}
}
GUILayout.Space(18);
GUILayout.EndHorizontal();
}
if (collapse)
{
GUILayout.BeginHorizontal();
if (GUILayout.Button("Collapse"))
{
foreach (SteamVR_Camera target in targets)
{
if (AssetDatabase.Contains(target))
continue;
if (target.isExpanded)
{
target.Collapse();
EditorUtility.SetDirty(target);
}
}
}
GUILayout.Space(18);
GUILayout.EndHorizontal();
}
}
EditorGUILayout.PropertyField(script);
EditorGUILayout.PropertyField(wireframe);
serializedObject.ApplyModifiedProperties();
}
public static void ExportPackage()
{
AssetDatabase.ExportPackage(new string[] {
"Assets/SteamVR",
"Assets/Plugins/openvr_api.cs",
"Assets/Plugins/openvr_api.bundle",
"Assets/Plugins/x86/openvr_api.dll",
"Assets/Plugins/x86/steam_api.dll",
"Assets/Plugins/x86/libsteam_api.so",
"Assets/Plugins/x86_64/openvr_api.dll",
"Assets/Plugins/x86_64/steam_api.dll",
"Assets/Plugins/x86_64/libsteam_api.so",
"Assets/Plugins/x86_64/libopenvr_api.so",
}, "steamvr.unitypackage", ExportPackageOptions.Recurse);
EditorApplication.Exit(0);
}
}