138 lines
4.5 KiB
C#
138 lines
4.5 KiB
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
|
|
|
|
using UnityEngine;
|
|
using Valve.VR;
|
|
|
|
namespace Valve.VR
|
|
{
|
|
/// <summary>
|
|
/// The major difference between this component and the standard SteamVR_Behaviour_Skeleton is this one lets you
|
|
/// only use the joints you care about. You can set the transforms you're concerned with and ignore the ones you're not.
|
|
/// </summary>
|
|
public class SteamVR_Behaviour_SkeletonCustom : SteamVR_Behaviour_Skeleton
|
|
{
|
|
[SerializeField]
|
|
protected Transform _wrist;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbMetacarpal;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbProximal;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbMiddle;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbDistal;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbTip;
|
|
|
|
[SerializeField]
|
|
protected Transform _thumbAux;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexMetacarpal;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexProximal;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexMiddle;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexDistal;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexTip;
|
|
|
|
[SerializeField]
|
|
protected Transform _indexAux;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleMetacarpal;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleProximal;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleMiddle;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleDistal;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleTip;
|
|
|
|
[SerializeField]
|
|
protected Transform _middleAux;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringMetacarpal;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringProximal;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringMiddle;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringDistal;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringTip;
|
|
|
|
[SerializeField]
|
|
protected Transform _ringAux;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyMetacarpal;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyProximal;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyMiddle;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyDistal;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyTip;
|
|
|
|
[SerializeField]
|
|
protected Transform _pinkyAux;
|
|
|
|
|
|
protected override void AssignBonesArray()
|
|
{
|
|
bones[SteamVR_Skeleton_JointIndexes.wrist] = _wrist;
|
|
bones[SteamVR_Skeleton_JointIndexes.thumbProximal] = _thumbProximal;
|
|
bones[SteamVR_Skeleton_JointIndexes.thumbMiddle] = _thumbMiddle;
|
|
bones[SteamVR_Skeleton_JointIndexes.thumbDistal] = _thumbDistal;
|
|
bones[SteamVR_Skeleton_JointIndexes.thumbTip] = _thumbTip;
|
|
bones[SteamVR_Skeleton_JointIndexes.thumbAux] = _thumbAux;
|
|
bones[SteamVR_Skeleton_JointIndexes.indexProximal] = _indexProximal;
|
|
bones[SteamVR_Skeleton_JointIndexes.indexMiddle] = _indexMiddle;
|
|
bones[SteamVR_Skeleton_JointIndexes.indexDistal] = _indexDistal;
|
|
bones[SteamVR_Skeleton_JointIndexes.indexTip] = _indexTip;
|
|
bones[SteamVR_Skeleton_JointIndexes.indexAux] = _indexAux;
|
|
bones[SteamVR_Skeleton_JointIndexes.middleProximal] = _middleProximal;
|
|
bones[SteamVR_Skeleton_JointIndexes.middleMiddle] = _middleMiddle;
|
|
bones[SteamVR_Skeleton_JointIndexes.middleDistal] = _middleDistal;
|
|
bones[SteamVR_Skeleton_JointIndexes.middleTip] = _middleTip;
|
|
bones[SteamVR_Skeleton_JointIndexes.middleAux] = _middleAux;
|
|
bones[SteamVR_Skeleton_JointIndexes.ringProximal] = _ringProximal;
|
|
bones[SteamVR_Skeleton_JointIndexes.ringMiddle] = _ringMiddle;
|
|
bones[SteamVR_Skeleton_JointIndexes.ringDistal] = _ringDistal;
|
|
bones[SteamVR_Skeleton_JointIndexes.ringTip] = _ringTip;
|
|
bones[SteamVR_Skeleton_JointIndexes.ringAux] = _ringAux;
|
|
bones[SteamVR_Skeleton_JointIndexes.pinkyProximal] = _pinkyProximal;
|
|
bones[SteamVR_Skeleton_JointIndexes.pinkyMiddle] = _pinkyMiddle;
|
|
bones[SteamVR_Skeleton_JointIndexes.pinkyDistal] = _pinkyDistal;
|
|
bones[SteamVR_Skeleton_JointIndexes.pinkyTip] = _pinkyTip;
|
|
bones[SteamVR_Skeleton_JointIndexes.pinkyAux] = _pinkyAux;
|
|
}
|
|
}
|
|
} |