60 lines
1.2 KiB
C#
60 lines
1.2 KiB
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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namespace Valve.VR
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{
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public enum SteamVR_Input_Sources
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{
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[Description("/unrestricted")] //todo: check to see if this gets exported: k_ulInvalidInputHandle
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Any,
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[Description("/user/hand/left")]
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LeftHand,
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[Description("/user/hand/right")]
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RightHand,
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[Description("/user/foot/left")]
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LeftFoot,
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[Description("/user/foot/right")]
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RightFoot,
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[Description("/user/shoulder/left")]
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LeftShoulder,
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[Description("/user/shoulder/right")]
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RightShoulder,
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[Description("/user/waist")]
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Waist,
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[Description("/user/chest")]
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Chest,
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[Description("/user/head")]
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Head,
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[Description("/user/gamepad")]
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Gamepad,
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[Description("/user/camera")]
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Camera,
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[Description("/user/keyboard")]
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Keyboard,
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[Description("/user/treadmill")]
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Treadmill,
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}
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}
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namespace Valve.VR.InputSources
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{
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using Sources = SteamVR_Input_Sources;
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} |